Modifier:AnimateGuardianWeaponOnAnimatedWeaponKillUnique~~1

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Mod IDAnimateGuardianWeaponOnAnimatedWeaponKillUnique__1
Name
GroupsAnimateGuardianWeaponOnAnimatedWeaponKill
Mod typeAnimateGuardianWeaponOnAnimatedWeaponKill
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
Granted buff ID
Granted buff value
Granted skillAnimateGuardianWeapon
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1animate_guardian_and_weapon_track_on_kill11
2local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance1010
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1. It appears incorrectly here due to technical restrictions.


AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Chains of CommandChains of Command
Saintly Chainmail
Armour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%
Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
A general may carry his men to greatness, or be dragged beneath the mire by their burden.