Version 0.10.8: Difference between revisions

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Revision as of 19:09, 9 April 2014

Version History
0.10.7b
April 29, 2013
0.10.8
May 10, 2013
0.10.8b
May 15, 2013

Patch notes

These are the official patch notes for version 0.10.8 released by Grinding Gear Games.

Content

  • Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
  • New vendor recipes have been added. These are for specific niche purposes rather than being general currency recipes.
  • "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
  • Added two new cosmetic microtransactions: Demon Hand Cleave and Emerald Rain of Arrows.
  • The Alternate Art Redbeak given out in the first race season has been given custom 3d art.
  • Graphical Effects have been given to the 3D models for Quill Rain and Rathpith Globe.
  • Continued to incrementally improve the art, effects and environments and audio.

Features

  • Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades.
  • Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this.
  • Boss music now stops on boss death.
  • NPCs turn to face the player when dialogue is initiated.
  • Website forum searches now allow time based queries and filters.
  • Skill Gems now display Mana Multiplier instead of Mana Cost Multiplier.
  • Added a letter from Piety to Arteri in The Western Forest, with a voice acted passage that explains more of the story related to The Way Forward quest.
  • Added the Letters of Exile in Lioneye's Watch. This object can be clicked to show information about the history of some of Wraeclast's exiles.

Merciless/Map Changes

  • The content levels for several Act 3 Merciless areas have been changed:
  • Non-map areas cannot drop Maps with a base level higher than 66.
  • Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout.
  • The threshold level for currency penalty is unchanged. You will not be treated as being higher than level 68 for purposes of the currency penalty.
  • Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map.
  • The Catacombs now has a Scribe's Rack chest that can drop scrolls or maps.
  • The Marketplace waypoint has been moved to being outside Catacombs entrance.
  • Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop magic/rare Maps rather than white ones.

Balance

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids:
    LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page)
    LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page)
    now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
  • Discharge now has increased damage at high levels.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freeze Mine". Please choose only one of the following ids:
    FreezeMineSideAreaBoss - Deals (4-370) to (6-555) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (173-2583)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    ExileFreezeMine - Deals (4-476) to (6-714) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (200-2246)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    has had its cast time for laying the mine decreased to 500ms from 1 second.
  • The detonation time for all mines has been reduced to 200ms from 1 second.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
    MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    now has increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords.
  • The Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" Support gem now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20.
  • The Module Error: No skills found with q_where = skill.active_skill_name="Mana Leech" Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.
  • Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI.
  • The notable passive Deep Thoughts near the Witch area has been changed to: +20% maximum mana, +20% mana regeneration, 20 Intelligence.
  • The notable passive Deep Thoughts between the Ranger and Shadow start area has been changed to a Mana Flows notable passive.

Bug Fixes

  • Town instances now have a 20 second ping timeout rather than 6 seconds.
  • Fixed a bug where instances would sometimes crash when multiple players were entering a new map.
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Devouring Totem". Please choose only one of the following ids:
    TalismanDaemonDevour - Base duration is 60.00 seconds, Leeches (47-29198) Life to you for each corpse Consumed (page)
    BossDevour - Leeches (2040-31644) Life to you for each corpse Consumed, Leeches (0-2000) Mana to you for each corpse Consumed (page)
    would attempt to raise a corpse on its own location which is then killed, causing an instance crash.
  • Fixed a bug where projectiles could appear at the wrong height.
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    consumes mana when frozen.
  • Fixed a bug where a specific skeleton pack in map areas would always spawn as magic.
  • Fixed a bug where characters wearing Icetomb were affected by chilled ground.