The Vigil: Difference between revisions
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{{Item | {{Item | ||
|rarity_id = unique | |rarity_id = unique | ||
|name = The Vigil | |name = The Vigil | ||
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|item_limit = 1 | |item_limit = 1 | ||
|release_version = 2.1.0 | |release_version = 2.1.0 | ||
}} | }} | ||
'''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Vigilant Strike}}. | '''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Vigilant Strike}}. |
Revision as of 21:45, 5 October 2019
Crimson JewelRadius: Medium(10-15)% increased Armour
With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 secondsWhen Voll took the throne,
He swore to care for the empire with eyes open.
And so he looked to the salvation of his people,
Blind to the damnation in his hands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
4x Alchemy Shard
3x Alteration ShardMetadata
Item class: Jewel
The Vigil is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds
Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Mechanics
This jewel triples the base duration of Fortify from 4 seconds to 12 seconds. Fortify duration is increased normally by Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds
Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
Supported Skills deal (10-19)% more Melee Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Fortification DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., as well as by any other X% increased Fortify duration modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more X% increased effect of Fortify on You will override a fortify with more duration.
Item acquisition
The Vigil is drop disabled.
Legacy variants
The Vigil has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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2.6.0 | (8-15)% increased Armour |
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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