The Dark Seer (Life ES): Difference between revisions
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{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.11.0| | {{legacy variant table row|3.11.0 | ||
| | |||
* 22% increased Elemental Damage | * 22% increased Elemental Damage | ||
| | | | ||
* {{c|mod|(30-50)% increased Global Damage}} | * {{c|mod|(30-50)% increased Global Damage}} | ||
* {{c|mod|7% Global chance to Blind Enemies on hit}} | * {{c|mod|7% Global chance to Blind Enemies on hit}} | ||
* {{c|not|Blind does not affect your Chance to Hit}} | * {{c|not|Blind does not affect your Chance to Hit}} | ||
* {{c|not|Enemies Blinded by you while you while you are Blinded have Malediction}} | * {{c|not|Enemies Blinded by you while you while you are Blinded have Malediction}} | ||
* {{c|mod|Cannot be Blinded}} | |||
* +1 Maximum Energy Shield per Level | * +1 Maximum Energy Shield per Level | ||
* +1 Maximum Life per Level | * +1 Maximum Life per Level | ||
}} | }} | ||
{{legacy variant table row|3.0.0| | {{legacy variant table row|3.0.0 | ||
| | |||
* 22% increased Elemental Damage | * 22% increased Elemental Damage | ||
| | | | ||
* (30-50)% increased Damage | * {{c|mod|(30-50)% increased Global Damage}} | ||
* 7% Global chance to Blind | * {{c|mod|7% Global chance to Blind Enemies on hit}} | ||
* {{c|mod|+1 Mana gained on Kill per Level}} | * {{c|mod|+1 Mana gained on Kill per Level}} | ||
* {{c|mod|+1 Energy Shield gained on Kill per Level}} | * {{c|mod|+1 Energy Shield gained on Kill per Level}} | ||
* Cannot be Blinded | * {{c|not|Blind does not affect your Chance to Hit}} | ||
* {{c|not|+1 Maximum | * {{c|not|Enemies Blinded by you while you while you are Blinded have Malediction}} | ||
* {{c|not|+1 Maximum | * {{c|mod|Cannot be Blinded}} | ||
* {{c|not|+1 Maximum Energy Shield per Level}} | |||
* {{c|not|+1 Maximum Mana per Level}} | |||
}} | }} | ||
{{legacy variant table row|2.3.0 | {{legacy variant table row|2.3.0 | ||
| | | | ||
* (30-50)% increased Damage | * {{c|mod|15(30)% increased Elemental Damage}}{{efn|name=Reroll legacy implicit}} | ||
* 7% Global chance to Blind | | | ||
* +1 Mana gained on Kill per Level | * {{c|mod|(30-50)% increased Global Damage}} | ||
* +1 Energy Shield gained on Kill per Level | * {{c|mod|7% Global chance to Blind Enemies on hit}} | ||
* Cannot be Blinded | * {{c|mod|+1 Mana gained on Kill per Level}} | ||
* {{c|not|+1 Maximum | * {{c|mod|+1 Energy Shield gained on Kill per Level}} | ||
* {{c|not|+1 Maximum | * {{c|not|Blind does not affect your Chance to Hit}} | ||
* {{c|not|Enemies Blinded by you while you while you are Blinded have Malediction}} | |||
* {{c|mod|Cannot be Blinded}} | |||
* {{c|not|+1 Maximum Energy Shield per Level}} | |||
* {{c|not|+1 Maximum Mana per Level}} | |||
}} | }} | ||
|} | |} | ||
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* Base type critical strike chance reduced to 6.5% (down from 6.2%). | * Base type critical strike chance reduced to 6.5% (down from 6.2%). | ||
{{Version history table row|2.3.0}} | {{Version history table row|2.3.0}} | ||
*The implicits on | * The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%. | ||
{{Version history table row|1.2.0}} | {{Version history table row|1.2.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
==Notes== | |||
{{Notelist|notes= | |||
{{efn|name=Reroll legacy implicit|Using a {{il|Blessed Orb}} on a legacy The Dark Seer with the implicit modifier {{c|mod|15% increased Elemental Damage}} will increase the value of that modifier to 30%.<ref name="Legacy Implicit" />}} | |||
}} | |||
==References== | |||
{{reflist|refs= | |||
<ref name="Legacy Implicit">{{cite web|author=Rory |date=June 8, 2016|title=Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.|url=https://www.pathofexile.com/forum/view-thread/1675630/page/1#p13353054|publisher=Official Path of Exile forums|accessdate=December 8, 2020}}</ref> | |||
}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} |
Revision as of 05:31, 30 June 2021
The Dark Seer
Shadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Life per LevelFeed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Shadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Life per LevelFeed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Acquisition
Slaying the monster of Beyond Sight IVBeyond Sight IVMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.You will slay the Herald of Bameth and the very powerful foe it summons.Right-click to add this prophecy to your character. may also drop The Dark Seer.Vendor Offer
22x Alchemy ShardWeapon DPS
Physical: 45.6
Phys+Chaos: 45.6
Total: 45.6Metadata
Item class: Sceptre
Slaying the monster of Beyond Sight IVBeyond Sight IVMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.You will slay the Herald of Bameth and the very powerful foe it summons.Right-click to add this prophecy to your character. may also drop The Dark Seer.Vendor Offer
22x Alchemy ShardWeapon DPS
Physical: 45.6
Phys+Chaos: 45.6
Total: 45.6Metadata
Item class: Sceptre
Main page: The Dark Seer
The Dark Seer is a unique Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage, one of three attainable variants.
Mechanics
Item acquisition
The Dark Seer has restrictions on where or how it can drop. It cannot be chanced.
Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17UnmodifiableVoices. Visions. Violence.
They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Monster restrictions
This item can be acquired from the following monsters:
Legacy variants
The Dark Seer has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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3.11.0 |
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3.0.0 |
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2.3.0 |
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Gallery
Version history
Version | Changes |
---|---|
3.11.0 |
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3.0.0 |
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2.6.0 |
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2.3.0 |
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1.2.0 |
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Notes
- ↑ Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy The Dark Seer with the implicit modifier 15% increased Elemental Damage will increase the value of that modifier to 30%.[1]
References
- ↑ Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.". Official Path of Exile forums. Retrieved December 8, 2020.