Goliath: Difference between revisions

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(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Stun Mastery | type = Notable | bonuses = * 10% r...")
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Goliath}}
| name                  = Stun Mastery
{{for|the monster type|Goliath (monster type)}}
| type                  = Notable
{{for|the monster|Porcupine Goliath}}
| bonuses                =
'''Goliath''' is a [[notable passive skill]] that grants increased [[stun recovery]] as well as [[block recovery]]. It also grants a chance to gain an [[Endurance charge]] when you stun an enemy with a melee hit, and an additional chance for double stun duration.
* 10% reduced Enemy Stun Threshold
* 30% increased Stun Duration on enemies
* 50% increased Block and Stun Recovery
}}</onlyinclude>


'''Stun Mastery''' is a [[notable passive skill]] that grants increased [[block recovery]], [[stun recovery]], and [[stun duration]]. It also grants reduced enemy [[stun threshold]].
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "stun_notable1602"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|1.2.0}}
{{Version history table row|3.21.0|
* Many clusters throughout the tree now have new notables.
* The Goliath Notable Passive Skill no longer has 30% increased Stun and Block Recovery.
|}
}}
{{Version history table row|3.16.0|
* Renamed from '''Stun Mastery''' to '''Goliath''' to avoid confusion to new passive skill tree [[Passive Mastery|Mastery]] nodes. (announced through [[Passive Skill Tree JSON]])
* No longer grants {{c|mod|10% reduced Enemy Stun Threshold}}
* Now grants {{c|mod|20% chance to gain an [[Endurance Charge]] when you Stun an Enemy with a Melee [[Hit]]}} (up from 10%)
* Now grants {{c|mod|20% chance to double Stun Duration}} (up from 10%)
}}
{{Version history table row|3.7.0|
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30%
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
}}
{{Version history table end}}

Latest revision as of 03:58, 10 June 2023

Goliath
Notable Passive Skill
50% chance to double Stun Duration [1]
For the monster type, see Goliath (monster type).
For the monster, see Porcupine Goliath.

Goliath is a notable passive skill that grants increased stun recovery as well as block recovery. It also grants a chance to gain an Endurance charge when you stun an enemy with a melee hit, and an additional chance for double stun duration.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilAmber OilGolden OilGoliath
50% chance to double Stun Duration

Version history

Version Changes
3.21.0
  • The Goliath Notable Passive Skill no longer has 30% increased Stun and Block Recovery.
3.16.0
  • Renamed from Stun Mastery to Goliath to avoid confusion to new passive skill tree Mastery nodes. (announced through Passive Skill Tree JSON)
  • No longer grants 10% reduced Enemy Stun Threshold
  • Now grants 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit (up from 10%)
  • Now grants 20% chance to double Stun Duration (up from 10%)
3.7.0
  • Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration
  • Increased Stun and Block Recovery value reduced from 50% to 30%
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.