Dead Reckoning: Difference between revisions

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|class_id                                = Jewel
|class_id                                = Jewel
|base_item                              = Cobalt Jewel
|base_item                              = Cobalt Jewel
|jewel_limit                            = 1
|flavour_text                            = A mage from the coast rode up on a broken nag, legs burnt to his bones. <br> Before he collapsed, he uttered: <br> "I watched the world we know end yesterday."
|flavour_text                            = A mage from the coast rode up on a broken nag, legs burnt to his bones. <br> Before he collapsed, he uttered: <br> "I watched the world we know end yesterday."
|flavour_text_id                        = UniqueJewel67
|flavour_text_id                        = UniqueJewel67
|explicit1                               = MinionElementalResistancesUnique__1
|explicit1_text                               = Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield
|explicit2                              = SummonSkeletonsThresholdUnique__1
|release_version                        = 2.1.0
|release_version                        = 2.1.0
|is_drop_restricted                     = true
|drop_text                              = Can only be obtained via [[Vendor_recipe_system#Unique_items|vendor recipe]].
}}
}}


'''Dead Reckoning''' is a [[unique]] {{il|Cobalt Jewel}}. It is a [[threshold jewel]] that enhances {{il|Summon Skeleton}} and {{il|Vaal Summon Skeletons}}.
'''Dead Reckoning''' is a [[unique]] {{il|Cobalt Jewel}}.


==Mechanics==
==Mechanics==
* The mod on this Jewel {{c|mod|[[Summon Skeletons]] can Summon up to 15 Skeleton Mages}} does not override the mod {{c|mod|Maximum (5-8) Summoned Skeletons}} of the Skill Gem ({{c|mod|Maximum (17-36) Summoned Skeletons}} for the Vaal skill), so a source of increased Maximum Summoned Skeletons is required to reach the cap of 15 Mages.
Using {{psl|Necromantic Aegis}} disables the effect of the jewel.
* Summoned Skeleton Mages are counted as Summoned Skeletons.<ref name="QarlJewelStacking" /><ref name=QarlDeadReckoning/>
* If the player increases the [[Summon Skeletons#Total|maximum Summoned Skeletons]] to more than 15, the modified Skill Gem will summon Skeleton Warriors after summoning 15 Skeleton Mages.<ref name="QarlJewelStacking" /><ref name=QarlDeadReckoning/>
 
Summoned skeleton mages cast fire, cold or lightning projectiles (affected by {{il|Faster Casting}} or {{il|Spell Echo}} linked to {{il|Summon Skeleton}}).


{{Item acquisition}}
{{Item acquisition}}
===Vendor recipes===
They can be obtained by the following vendor recipe:
{| class="wikitable" style="max-width: 810px; text-align: center;"
! scope="col" width="150px" |Result
! scope="col" |Recipe
! scope="col" |Notes
|-
|{{il|Dead Reckoning}}
|
*1x {{il|Summon Skeletons}} with 20% quality
*1x {{c|normal|normal}} wand
*1x {{c|magic|magic}} wand
*1x {{c|rare|rare}} wand
*1x {{c|unique|unique}} wand
|Corrupted items cannot be used. The wands used for the recipe must have the same item base.
|}
==Supporter attribution==
Dead Reckoning was created by supporter [https://www.poewiki.net/wiki/User:SkeletonMagi SkeletonMagi]. The design concept was to relive the nostalgic Skeleton Mages skill from Diablo II's Necromancer as a new and different summoner build in Path of Exile.


{{Item skin list}}
{{Item skin list}}
Line 48: Line 22:
==Legacy variants==
==Legacy variants==
Dead Reckoning has [[legacy variant]]s.
Dead Reckoning has [[legacy variant]]s.
Legacy variants of Dead Reckoning are [[threshold jewel]]s that enhance {{il|Summon Skeletons}} and {{il|Vaal Summon Skeletons}}. The function of the legacy variant was transferred to {{il|Summon Skeletons of Mages}} skill gem.


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.23.0|
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages}}
}}
{{legacy variant table row|3.8.0|
{{legacy variant table row|3.8.0|
* Minions have +(7-10)% to all Elemental Resistances
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages}}
}}
}}
{{legacy variant table row|3.0.0|
{{legacy variant table row|3.0.0|
* Minions have +(7-10)% to all Elemental Resistances
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* '''Dead Reckoning''' is added back to the core drop pool; The vendor recipe is removed.
* The Dead Reckoning Unique Jewel no longer has "Minions have +7-10% to all Elemental Resistances" or "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages."
:It now causes Skeletons to gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield. This change only affects new versions of this item.
}}
{{Version history table row|3.20.0|
{{Version history table row|3.20.0|
* Removed from the drop pool.
* Removed from the drop pool.
Line 68: Line 53:
{{Version history table row|3.13.0|
{{Version history table row|3.13.0|
* Summoned Skeleton Mages now deal 50% more damage, and their projectile speed has been doubled.
* Summoned Skeleton Mages now deal 50% more damage, and their projectile speed has been doubled.
}}
{{Version history table row|3.10.1f|
* Fixed a bug where Skeleton Mages that were spawned by triggers didn't play animations when attacking.
}}
}}
{{Version history table row|3.8.0|
{{Version history table row|3.8.0|
Line 75: Line 63:
{{Version history table row|3.1.0|
{{Version history table row|3.1.0|
* Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using {{il|Vaal Summon Skeletons}}.
* Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using {{il|Vaal Summon Skeletons}}.
* {{il|Iron Will}} can now support {{il|Summon Skeleton}} and will affect the damage dealt by Skeleton Mages if you are using the {{il|Dead Reckoning}} threshold jewel.
* {{il|Iron Will}} can now support {{il|Summon Skeleton}} and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
}}
}}
{{Version history table row|3.0.0|
{{Version history table row|3.0.0|
* Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
* Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
* Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.
}}
}}
{{Version history table row|2.6.0|
{{Version history table row|2.6.0|
Line 94: Line 83:
==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name=QarlDeadReckoning>{{cite web|author=Qarl|date=December 11, 2015|title=Just thought I'd leave this here|url=https://www.pathofexile.com/forum/view-thread/1490772/filter-account-type/staff|publisher=Path of Exile Official Forums|accessdate=September 12, 2019}}</ref>
<ref name="QarlJewelStacking">{{cite web|author=qarldev|date=December 11, 2015|title=New Unique Jewel: Dead Reckoning|url=https://dd.reddit.com/r/pathofexile/comments/3wanfe/new_unique_jewel_dead_reckoning/cxur0gv|publisher=Path of Exile subreddit|accessdate=December 11, 2015}}</ref>
}}
}}



Latest revision as of 13:20, 15 February 2024

Dead Reckoning
Cobalt Jewel
Limited to: 1Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped ShieldA mage from the coast rode up on a broken nag, legs burnt to his bones.
Before he collapsed, he uttered:
"I watched the world we know end yesterday."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Jewel

Dead Reckoning is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Mechanics

Using Necromantic Aegis disables the effect of the jewel.

Item acquisition

Dead Reckoning can drop anywhere. It can be chanced.

Recipes

Dead Reckoning can be created from the following recipes:

AmountPartDescriptionMeta
4The Garish PowerThe Garish Power4JewelMaligaro may have valued function over form, but that did not mute his flair for the dramatic.Random jewelA
10The Eye of the DragonThe Eye of the Dragon10Jewel
Corrupted
Some powers are far too great even for the
gods of old.
Random corrupted jewelA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Item skins

The following item skins apply only to Dead Reckoning:

ItemEffect(s)
Shrouded Dead ReckoningShrouded Dead ReckoningPassive Jewel SkinYour Dead Reckoning jewel and summoned Skeleton Mages become shrouded in a vile mist.Your Dead Reckoning jewel and summoned Skeleton Mages become shrouded in a vile mist.

Legacy variants

Dead Reckoning has legacy variants.

Legacy variants of Dead Reckoning are threshold jewels that enhance Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Warriors

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 10 sec
Cast Time: 0.80 sec
Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
Base duration is 20.00 seconds
Summons (14-21) Skeleton Soldiers
Summons (2-9) Skeleton Archers
Summons (1-5) Skeleton Mages
Summons 1 Skeleton General

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. The function of the legacy variant was transferred to Summon Skeletons of MagesSummon Skeletons of MagesSpell, Minion, Duration, Prismatic
Level: (1-20)
Cost: (5-16) Mana
Cast Time: 0.50 sec
Requires Level 10Summon Skeleton Mage minions of random elemental types at the targeted location. They cast projectile spells based on their element, and die after a duration.Maximum (5-7) Summoned Skeletons
Base duration is 20.00 seconds
Summons (2-3) Skeleton Mages

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill gem.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.23.0
  • Minions have +(7-10)% to all Elemental Resistances
  • With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
3.8.0
  • Minions have +(7-10)% to all Elemental Resistances
  • With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages
3.0.0
  • Minions have +(7-10)% to all Elemental Resistances
  • With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages

Version history

Version Changes
3.23.0
  • Dead Reckoning is added back to the core drop pool; The vendor recipe is removed.
  • The Dead Reckoning Unique Jewel no longer has "Minions have +7-10% to all Elemental Resistances" or "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages."
It now causes Skeletons to gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield. This change only affects new versions of this item.
3.20.0
  • Removed from the drop pool.
  • Added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels. Happy hunting!
3.13.0
  • Summoned Skeleton Mages now deal 50% more damage, and their projectile speed has been doubled.
3.10.1f
  • Fixed a bug where Skeleton Mages that were spawned by triggers didn't play animations when attacking.
3.8.0
  • Now limited to 1
  • Now turns 15 Skeleton Warriors into Skeleton Mages (from 5). Existing versions of this item can be updated with a Divine Orb.
3.1.0
  • Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 10 sec
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (14-21) Skeleton Soldiers
    Summons (2-9) Skeleton Archers
    Summons (1-5) Skeleton Mages
    Summons 1 Skeleton General

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Iron Will SupportIron Will SupportSpell, Support
    Icon: w
    Level: (1-20)
    Cost & Reservation Multiplier: 110%
    Requires Level 18Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.Strength's Damage bonus applies to all Spell Damage as well for Supported Skills
    Supported Skills deal (0-38)% increased Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    can now support Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
3.0.0
  • Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
  • Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.
2.6.0
  • Intelligence requirement in radius reduced to 40.
  • No longer requires intelligence in radius to be allocated.
2.1.2
  • Fixed a bug where you could bypass the Skeleton Mage limit through use of Totems.
2.1.0
  • Introduced to the game.

References

ru:Возмездие мёртвых