Chieftain (Ascendant passive): Difference between revisions

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'''Chieftain''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Chieftain]] Ascendancy Class.
'''Chieftain''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Chieftain]] Ascendancy Class.


This passive grants life [[regeneration]], [[life leech]] from totems, increased [[strength]] at a percentage, and grants a chance to apply [[Ash]] to rare or unique enemies on hit, slowing their movement speed and causing them to take increased fire damage.
This passive causes your [[totem]]s to [[taunt]] nearby enemies when first summoned, makes you unaffected by [[ignite]], and grants increased [[strength]] at a percentage.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.22.0|
* Modifiers changed. Old mods are listed below:
** {{c|mod|20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit}}
** {{c|mod|1% of Damage dealt by your Totems is Leeched to you as Life}}
** {{c|mod|Regenerate 2% of Life per second}}
** {{c|mod|10% increased Strength}}
** {{c|mod|40% increased Fire Damage}}
}}
{{Version history table row|3.7.0|
{{Version history table row|3.7.0|
* Chance to apply Ash increased to 20% (from 10%).
* Chance to apply Ash increased to 20% (from 10%).

Revision as of 13:37, 11 August 2023

Chieftain
Ascendancy Passive Skill
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
Unaffected by Ignite
Totems Taunt Enemies around them for 2 seconds when Summoned
10% increased Strength [1]

Chieftain is an Ascendancy passive skill for the Ascendant based on the Chieftain Ascendancy Class.

This passive causes your totems to taunt nearby enemies when first summoned, makes you unaffected by ignite, and grants increased strength at a percentage.

Version history

Version Changes
3.22.0
  • Modifiers changed. Old mods are listed below:
    • 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
    • 1% of Damage dealt by your Totems is Leeched to you as Life
    • Regenerate 2% of Life per second
    • 10% increased Strength
    • 40% increased Fire Damage
3.7.0
  • Chance to apply Ash increased to 20% (from 10%).
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 15% chance to Ignite
    • 30% increased Damage while you have a Totem
    • Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
    • Regenerate 2% of your maximum Life per second while you have a Totem
2.3.2
  • The Chieftain Ascendancy skill for Scion now works if you or your totems have recently killed an enemy.
2.2.0
  • Added to the game.