Chieftain (Ascendant passive): Difference between revisions

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{{Passive skill box|Chieftain}}
{{Passive skill box|q_where=passive_skills.id LIKE "AscendancyAscendant33_"}}


'''Chieftain''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Chieftain]] Ascendancy Class.
'''Chieftain''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Chieftain]] Ascendancy Class.


This passive grants life [[regeneration]], [[life leech]] from totems, increased [[strength]] at a percentage, and grants a chance to apply [[Ash]] to rare or unique enemies on hit, slowing their movement speed and causing them to take increased fire damage.
This passive causes your [[totem]]s to [[taunt]] nearby enemies when first summoned, makes you unaffected by [[ignite]], and grants increased [[strength]] at a percentage.
 
==Ruthless mode==
{{infocard
|header    = Chieftain (Ruthless)
|subheader = Ascendancy Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_basic"><div class="passive-icon-frame"></div>[[File:Chieftain (Ascendants) passive skill icon.png]]</div>
|2        = 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit<br>Unaffected by Ignite<br>Totems Taunt Enemies around them for 2 seconds when Summoned
}}
 
Chieftain in [[Ruthless mode]] does not grant increased strength.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.7.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} Does not provide 10% increased Strength in Ruthless.
}}
{{Version history table row|3.22.0|
* Modifiers changed. Old mods are listed below:
** {{c|mod|20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit}}
** {{c|mod|1% of Damage dealt by your Totems is Leeched to you as Life}}
** {{c|mod|Regenerate 2% of Life per second}}
** {{c|mod|10% increased Strength}}
** {{c|mod|40% increased Fire Damage}}
}}
{{Version history table row|3.7.0|
* Chance to apply Ash increased to 20% (from 10%).
* Chance to apply Ash increased to 20% (from 10%).
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Modifiers changed. Old mods are listed below:
* Modifiers changed. Old mods are listed below:
** {{c|mod|15% chance to Ignite}}
** {{c|mod|15% chance to Ignite}}
Line 15: Line 37:
** {{c|mod|Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently}}
** {{c|mod|Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently}}
** {{c|mod|Regenerate 2% of your maximum Life per second while you have a Totem}}
** {{c|mod|Regenerate 2% of your maximum Life per second while you have a Totem}}
{{Version history table row|2.3.2}}
}}
{{Version history table row|2.3.2|
* The Chieftain Ascendancy skill for Scion now works if you or your [[totem]]s have [[recently]] [[kill]]ed an enemy.
* The Chieftain Ascendancy skill for Scion now works if you or your [[totem]]s have [[recently]] [[kill]]ed an enemy.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 14:30, 8 February 2024

Chieftain
Ascendancy Passive Skill
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
Unaffected by Ignite
Totems Taunt Enemies around them for 2 seconds when Summoned
10% increased Strength [1]

Chieftain is an Ascendancy passive skill for the Ascendant based on the Chieftain Ascendancy Class.

This passive causes your totems to taunt nearby enemies when first summoned, makes you unaffected by ignite, and grants increased strength at a percentage.

Ruthless mode

Chieftain (Ruthless)
Ascendancy Passive Skill
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
Unaffected by Ignite
Totems Taunt Enemies around them for 2 seconds when Summoned

Chieftain in Ruthless mode does not grant increased strength.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Does not provide 10% increased Strength in Ruthless.
3.22.0
  • Modifiers changed. Old mods are listed below:
    • 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
    • 1% of Damage dealt by your Totems is Leeched to you as Life
    • Regenerate 2% of Life per second
    • 10% increased Strength
    • 40% increased Fire Damage
3.7.0
  • Chance to apply Ash increased to 20% (from 10%).
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 15% chance to Ignite
    • 30% increased Damage while you have a Totem
    • Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
    • Regenerate 2% of your maximum Life per second while you have a Totem
2.3.2
  • The Chieftain Ascendancy skill for Scion now works if you or your totems have recently killed an enemy.
2.2.0
  • Added to the game.