Bow

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Revision as of 19:56, 1 April 2013 by >Vinifera7 (Don't include category when page is transcluded)
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Bows

Bows deal projectile damage at range. They have a critical strike chance of 5%. Quivers may only be used with bows, but are actually optional.

Bows, like all Two-Handed weapons, can have maximum of 6 sockets. Quivers can't have any sockets.

List of Bows

Name Level Required Damage Minimum Damage Maximum

Tip: attacks per second

Tip: damage per second

Strength Required Dexterity Required Intelligence Required Base Critical Strike Chance
Crude Bow
File:CrudeBow.png
1 3 10 1.2 7.8 0 0 0 5%
Short Bow
File:ShortBow.png
5 4 11 1.55 11.6 0 26 0 5%
Long Bow
File:LongBow.png
10 5 22 1.2 16.2 0 41 0 5%
Composite Bow
File:CompositeBow.png
15 11 25 1.2 21.6 0 56 0 5%
Recurve Bow
File:RecurveBow.png
20 11 34 1.15 25.9 0 71 0 5%
Bone Bow
File:BoneBow.png
24 11 32 1.35 29 0 83 0 5%
Royal Bow
File:RoyalBow.png
28 9 37 1.4 32.2 0 95 0 5%
Death Bow
File:DeathBow.png
32 19 50 1.1 38 0 107 0 5%
Grove Bow
File:ShortBow.png
35 12 37 1.55 38 0 116 0 5%
Decurve Bow
File:LongBow.png
38 14 58 1.2 43.2 0 125 0 5%
Compound Bow
File:CompositeBow.png
41 23 54 1.2 46.2 0 134 0 5%
Sniper Bow
File:RecurveBow.png
44 22 65 1.15 50 0 143 0 5%
Ivory Bow
File:BoneBow.png
47 19 56 1.35 50.6 0 152 0 5%
Highborn Bow
File:RoyalBow.png
50 15 60 1.4 52.5 0 161 0 5%
Decimation Bow
File:DeathBow.png
53 29 78 1.1 58.9 0 170 0 5%
Thicket Bow
File:ShortBow.png
56 19 56 1.55 58.1 0 179 0 5%
Citadel Bow
File:LongBow.png
58 21 83 1.2 62.4 0 185 0 5%
Ranger Bow
File:CompositeBow.png
60 29 68 1.3 63.1 0 212 0 5%
Maraketh Bow
File:RecurveBow.png
62 25 76 1.25 63.1 0 212 0 5%
Spine Bow
File:BoneBow.png
64 23 69 1.35 62.1 0 212 0 5%
Imperial Bow
File:RoyalBow.png
66 16 66 1.5 62 0 212 0 5%
Harbinger Bow
File:DeathBow.png
68 30 78 1.2 64.8 0 212 0 5%

List of Quivers

Name Level Required Implicit Mods
Rugged Quiver
File:RuggedQuiver.png
- Adds 2-3 Cold Damage
Cured Quiver
File:CuredQuiver.png
- Adds 2-3 Fire Damage
Conductive Quiver
File:ConductiveQuiver.png
4 Adds 1-5 Lightning Damage
Heavy Quiver
File:HeavyQuiver.png
5 Adds 1-3 Physical Damage
Light Quiver
File:LightQuiver.png
12 +30-40 Dexterity

Bow Passives

The Basic Passives for Bows include:

  • 4 x Bow Accuracy (20%)
  • 4 x Bow Attack Speed (4%)
  • 3 x Bow Critical Strike Chance (15%)
  • 3 x Bow Critical Strike Multiplier (15%)
  • 11 x Bow Damage (8%)
  • 8 x Bow Damage (4%) and Attack Speed (2%)
  • 2 x Bow Damage (4%) and Arrows Speed (15%)
  • 1 x Bow Damage (4%) and Critical Strike Chance (15%)

The Notable Passives for Bows include:

  • 1 x Deadly Draw (40% Increased Critical Strike Multiplier)
  • 1 x Heartpierce (60% Increased Critical Strike Chance)
  • 1 x Heavy Draw (12% Increased Physical Damage, 16% Increased Stun Duration)
  • 1 x Greater Impact (18% Increased Physical Damage)
  • 1 x King of the Hill (Knock Back Enemies if you get a Critical Strike with a Bow)
  • 1 x Master Fletcher (15% Increased Physical Damage)
  • 1 x Piercing Shots (35% Chance of Arrows Piercing)


For a total of 43 Bows Passives granting 174% Increased Physical Damage, 120% Increased Critical Strike Chance, 85% Increased Critical Strike Multiplier, 80% Increased Accuracy Rating, 32% Increased Attack Speed, 30% Increased Arrows Speed, 16% Increased Stun Duration, 35% Chance of Arrows Piercing and "Knock Back Enemies if you get a Critical Strike with a Bow".

Other Passives affecting Bows

Other Passives affecting Bows include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives and Projectile Passives.

Bow Skills

Single Target Skills

Dexterity Skills : Elemental Hit, Frenzy, Burning Arrow, and Puncture.

Multi-Targets Skills

Dexterity Skills : Explosive Arrow, Ice Shot, Lightning Arrow, Poison Arrow, Rain of Arrows and Split Arrow.