Armour (equipment): Difference between revisions

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'''Armour''' is a category of [[equipment]] worn on different parts of the body to provide protection and bonuses from [[Affix|magical properties]].
{{for|the defensive stat|Armour}}


==Helmets==
'''Armour''' is a category of [[equipment]] worn on different parts of the body to provide both defensive and offensive benefits, as well as providing [[socket]]s.
{{main|Helmet}}


===Heavy plate helmets===
{{Navbox Armours}}
{{:Helmet|section=str}}


===Leather and pelt headgear===
==Version history==
{{:Helmet|section=dex}}
{{Version history table header}}
 
{{Version history table row|0.8.3|
===Circlets===
* Changed the requirements of all armour to take into account the new attribute equation.
{{:Helmet|section=int}}
}}
 
{{Version history table row|0.8.2|
===Bascinets and sallets===
* Off-attribute armour mods no longer occur rarely on armour pieces.
{{:Helmet|section=str-dex}}
}}
 
{{Version history table row|0.8.0|
===Chainmail helmets===
* Increased the number of Armours in various categories with placeholder art.
{{:Helmet|section=str-int}}
}}
 
{{Version history table row|0.5.8|
===Masks===
* Fixed invalid mods spawning on armours, again.
{{:Helmet|section=dex-int}}
}}
 
{{Version history table row|0.5.5|
==Body armour==
* Prevented some mods from spawning on invalid armours.
{{main|Body armour}}
}}
 
{{Version history table row|0.5.2|
===Armour Chests===
* Fixed crash on dropping some armours.
{{:Body armour|section=str}}
}}
 
{{Version history table end}}
===Dexterity Chests===
{{:Body armour|section=dex}}
 
===Energy Shield Chests===
{{:Body armour|section=int}}
 
===Armour/Evasion Chests===
{{:Body armour|section=str-dex}}
 
===Armour/Energy Shield Chests===
{{:Body armour|section=str-int}}
 
===Evasion/Energy Shield Chests===
{{:Body armour|section=dex-int}}
 
==Gloves==
{{main|Gloves}}
 
===Armour Gloves===
{{:Gloves|section=str}}
 
===Dexterity Gloves===
{{:Gloves|section=dex}}
 
===Energy Shield Gloves===
{{:Gloves|section=int}}
 
===Armour/Evasion Gloves===
{{:Gloves|section=str-dex}}
 
===Armour/Energy Shield Gloves===
{{:Gloves|section=str-int}}
 
===Evasion/Energy Shield Gloves===
{{:Gloves|section=dex-int}}
 
==Boots==
{{main|Gloves}}
 
===Armour Boots===
{{:Boots|section=str}}
 
===Dexterity Boots===
{{:Boots|section=dex}}
 
===Energy Shield Boots===
{{:Boots|section=int}}
 
===Armour/Evasion Boots===
{{:Boots|section=str-dex}}
 
===Armour/Energy Shield Boots===
{{:Boots|section=str-int}}
 
===Evasion/Energy Shield Boots===
{{:Boots|section=dex-int}}
 
==Shields==
{{main|Shields}}
 
===Tower shields===
{{:Shields|section=str}}
 
===Bucklers===
{{:Shields|section=dex}}
 
===Spirit shields===
{{:Shields|section=int}}
 
===Round Shields===
{{:Shields|section=str-dex}}
 
===Kite shields===
{{:Shields|section=str-int}}
 
===Spiked shields===
{{:Shields|section=dex-int}}


[[Category:Armour| ]]
[[Category:Armour| ]]
[[ru:Доспехи]]
[[de:Rüstung (Ausrüstung)]]

Latest revision as of 01:03, 17 July 2023

For the defensive stat, see Armour.

Armour is a category of equipment worn on different parts of the body to provide both defensive and offensive benefits, as well as providing sockets.


Version history

Version Changes
0.8.3
  • Changed the requirements of all armour to take into account the new attribute equation.
0.8.2
  • Off-attribute armour mods no longer occur rarely on armour pieces.
0.8.0
  • Increased the number of Armours in various categories with placeholder art.
0.5.8
  • Fixed invalid mods spawning on armours, again.
0.5.5
  • Prevented some mods from spawning on invalid armours.
0.5.2
  • Fixed crash on dropping some armours.

ru:Доспехи de:Rüstung (Ausrüstung)