Version 0.5.8
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Version History | ||
---|---|---|
← 0.5.7 January 1, 2010 | 0.5.8 October 4, 2010 | 0.5.9 → January 1, 2010 |
Patch notes
These are the official patch notes for version 0.5.8 released by Grinding Gear Games.[1]
- Major fix to lag while playing online
- Improved doodad spawning
- Entering town grants the player that waypoint
- All of act1 town is now shown, rather than cutting off near the north entrance
- Can now allocate multiple passive skills under laggy conditions
- Telemetry graphs available when you press F1
- Minimap now appears at the right height for the player
- Improved patcher error handling
- Added more information to the experience bar display
- Temporarily disabled all non-default skills
- Waypoints now work and don't enter the character into an invalid state
- Removed duplicate waypoints from the Prison
- Added the Brute to the final prison level
- Altered the mud flats so that you can't see the edge of the map
- Set waypoint height correctly
- Added spiders to prison level 2
- Fixed invalid mods spawning on armours, again
- Greatly increased starting attribute values
- Fixed spelling of "Remora's" mod
- Fixed bugged armour values on BootsDex2 (Plated Leather Boots)
References
- ↑ Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.