Alder Spiked Shield: Difference between revisions
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|metadata_id = Metadata/Items/Armours/Shields/ShieldDexInt10 | |metadata_id = Metadata/Items/Armours/Shields/ShieldDexInt10 | ||
|implicit1 = ChanceToDodgeImplicitShield1 | |implicit1 = ChanceToDodgeImplicitShield1 | ||
|required_level = 58 | |required_level = 58 | ||
|required_dexterity = 74 | |required_dexterity = 74 | ||
|required_intelligence = 74 | |required_intelligence = 74 | ||
| | |evasion_min = 209 | ||
| | |evasion_max = 240 | ||
|energy_shield_min = 43 | |||
|energy_shield_max = 49 | |||
|movement_speed = -3 | |movement_speed = -3 | ||
|block = 24 | |block = 24 | ||
Line 30: | Line 24: | ||
|quest_reward1_act = 9 | |quest_reward1_act = 9 | ||
|quest_reward1_class_ids = Shadow | |quest_reward1_class_ids = Shadow | ||
}} | }} | ||
'''Alder Spiked Shield''' is a [[shield]] base type. __NOTOC__ | '''Alder Spiked Shield''' is a [[shield]] base type. __NOTOC__ | ||
==Modifiers== | |||
{{Main|List of modifiers for shields (dexterity/intelligence)}} | |||
Alder Spiked Shield is one of the three basetypes that share the same 2D and 3D art. The other two are {{il|Driftwood Spiked Shield}} and {{il|Redwood Spiked Shield}}. | |||
Note that since the removal of attack dodge and spell dodge from all items, all Energy Shield/Evasion Shields (Dexterity/Intelligence Shields), or known as "Spiked Shield", have the same {{c|mod|+#% chance to Suppress Spell Damage}} implicit. Thus this basetype only difference from other Spiked Shield in terms of the value of the Spell Suppression chance, chance to block attack, [[Defence]] and the 2/3D art. | |||
For this reason, Alder Spiked Shield is inferior than {{il|Supreme Spiked Shield}} in every aspect, which Alder is the second highest evasion and energy shield values, and have lesser spell suppression. Neither one are the highest block chance Dex-Int Shields; for end game base they are {{il|Mirrored Spiked Shield}} (26%) and {{il|Ezomyte Spiked Shield}} (25%). Read their articles for more detailed values. | |||
{{Item unique versions}} | {{Item unique versions}} | ||
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==Legacy variants== | ==Legacy variants== | ||
Alder Spiked Shield has | Alder Spiked Shield has [[legacy variant]]s. | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.16.0|{{c|mod|+2% chance to Suppress Spell Damage}}}} | |||
{{legacy variant table row|3.0.0|{{c|mod|Reflects (121 to 150) Physical Damage to Melee Attackers}}}} | {{legacy variant table row|3.0.0|{{c|mod|Reflects (121 to 150) Physical Damage to Melee Attackers}}}} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.0.0}} | {{Version history table row|3.16.0| | ||
'''The following changes CANNOT be obtained by rerolling the item's implicit with a [[Blessed Orb]] and will only appear on new versions of these items:''' | * Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses. | ||
* The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells. | * Alder Spiked Shield now has {{c|mod|+3% chance to Suppress Spell Damage}} implicit. {{Undocumented}} | ||
{{Version history table row|2.0.2 | * Remove irrelevant modifiers from Shields and add some really powerful ones. (See {{section link|version 3.16.0|Core Character Defences and Recovery}} section for full list.) | ||
* Fixed various typos with the line of Spiked Shields, the Alloyed, Burnished and Alder Spike Shields are now Spiked Shields. | * Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they are, and armour base types are not homogeneous any more. | ||
{{Version history table row|1.3.0 | ** Alder Spiked Shield now has 209-240 evasion rating (up from 209), 43-49 Energy Shield (up from 41). {{Undocumented}} | ||
* Introduced the {{il|Sacred Orb}}, a currency item that randomises the numeric values of the base defences on armour. | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%. | |||
* Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels. | |||
** (See {{section link|version 3.0.0|Item Balance}} for full text) | |||
* '''Alder Spiked Shield''' now has 209 evasion rating (up from 182) and 41 energy shield (down from 53). Existing items also affected by these changes. {{Undocumented}} | |||
*'''The following changes CANNOT be obtained by rerolling the item's implicit with a [[Blessed Orb]] and will only appear on new versions of these items:''' | |||
** The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells. | |||
}} | |||
{{Version history table row|2.0.2| | |||
* Fixed various typos with the line of Spiked Shields, the [[Alloyed Spiked Shield|Alloyed]], [[Burnished Spiked Shield|Burnished]] and '''Alder Spike Shields''' are now Spiked Shields. | |||
}} | |||
{{Version history table row|1.3.0| | |||
*Block Chance has been reduced from 26% to 24%. | *Block Chance has been reduced from 26% to 24%. | ||
|} | }} | ||
{{Version history table row|0.10.0|rel=before| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[ru:Ольховый колючий щит]] | [[ru:Ольховый колючий щит]] |
Latest revision as of 15:25, 9 April 2023
Evasion: (209-240)
Energy Shield: (43-49)
Movement Speed: -3%Requires Level 58, 74 Dex, 74 Int+3% chance to Suppress Spell Damage
Drop level: 58Vendor Offer
1x Scroll FragmentMetadata
Item class: Shield
Metadata ID: Metadata/Items/Armours/Shields/ShieldDexInt10
Alder Spiked Shield is a shield base type.
Modifiers
Alder Spiked Shield is one of the three basetypes that share the same 2D and 3D art. The other two are Driftwood Spiked ShieldDriftwood Spiked ShieldChance to Block: 24%
Evasion: (46-60)
Energy Shield: (11-15)
Movement Speed: -3%Requires Level 12, 19 Dex, 19 Int+3% chance to Suppress Spell Damage and Redwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: (142-163)
Energy Shield: (30-34)
Movement Speed: -3%Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage.
Note that since the removal of attack dodge and spell dodge from all items, all Energy Shield/Evasion Shields (Dexterity/Intelligence Shields), or known as "Spiked Shield", have the same +#% chance to Suppress Spell Damage implicit. Thus this basetype only difference from other Spiked Shield in terms of the value of the Spell Suppression chance, chance to block attack, Defence and the 2/3D art.
For this reason, Alder Spiked Shield is inferior than Supreme Spiked ShieldSupreme Spiked ShieldChance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell Damage in every aspect, which Alder is the second highest evasion and energy shield values, and have lesser spell suppression. Neither one are the highest block chance Dex-Int Shields; for end game base they are Mirrored Spiked ShieldMirrored Spiked ShieldChance to Block: 26%
Evasion: (151-174)
Energy Shield: (31-35)
Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage (26%) and Ezomyte Spiked ShieldEzomyte Spiked ShieldChance to Block: 25%
Evasion: (181-209)
Energy Shield: (37-43)
Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage (25%). Read their articles for more detailed values.
Unique versions
There are currently no unique items for this base item type.
Item acquisition
Alder Spiked Shield can drop anywhere.
Recipes
Alder Spiked Shield can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | Astral ProtectionAstral Protection5Shield Shaper ItemFor a time, we had something stronger than eldritch evil. We had each other. | Random Shaper-influenced shield | A |
4 | The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life. From life, death. The wheel turns, and the corbies wheel overhead. | Random life armour | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
4 | The Hale HeartThe Hale Heart4Item Item Level: 100 Elder ItemThough the years weakened his mind, his body remained deadly as ever. | Random Elder influenced item level 100 item | A |
5 | The AspirantThe Aspirant5Item Elevated Item Influenced ItemThose Exiles that survive Wraeclast dream not of home, but of power. | Random influenced item with elevated affix | A |
5 | Magnum OpusMagnum Opus5Item Item Level: 100 Three-Implicit SynthesisedWraeclast will unite. This shall be my great work - the minds of the people made one. | Random three-implicit synthesised item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Storm Blade Act 9 | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ |
Legacy variants
Alder Spiked Shield has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.16.0 | +2% chance to Suppress Spell Damage |
3.0.0 | Reflects (121 to 150) Physical Damage to Melee Attackers |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.0.0 |
|
2.0.2 | |
1.3.0 |
|
Before 0.10.0 |
|