Acton's Nightmare: Difference between revisions

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'''Acton's Nightmare''' is a [[unique]] {{il|Overgrown Shrine Map}}.  
'''Acton's Nightmare''' is a [[unique]] {{il|Overgrown Shrine Map}}.  
<section begin="layout" />
<section begin="layout" />
==Modifiers==
==Modifiers==
* {{ml|MapUniqueBurningGround|display=stat_text}}
* {{ml|MapUniqueBurningGround|display=stat_text}}
:This mod deals 16,000 fire damage per 10 seconds (or 1,600 per second), this does not take into account on player character's fire resistance, as well as other scaling such as Awakening Level of the [[Atlas]].
:This mod deals base 1,600 fire damage per second, this does not take into account player character's fire [[resistance]], as well as other such scaling.


* This map has its own unique mods, {{ml|DisplayMapRestlessDead|display=stat_text}} and {{ml|RestlessDeadUniqueMap4|display=stat_text}}. Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using detonate dead/devouring totem/raise zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.
* This map has its own unique mods, {{ml|DisplayMapRestlessDead|display=stat_text}} and {{ml|RestlessDeadUniqueMap4|display=stat_text}}. Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being [[shatter|shattered]] from cold damage, or by removal from using [[Detonate Dead]]/[[Devouring Totem]]/[[Raise Zombie|Raise Zombie]]/[[Inpulsa's Broken Heart|Inpulsa]] explosions etc. Killing the bosses also stops them from resurrecting.


<section end="layout" />
<section end="layout" />

Revision as of 07:37, 9 April 2024

Acton's Nightmare
Overgrown Shrine Map
Map Level: 70
Map Tier: 3
Guild Character: Ô
Item Quantity: +(80-100)%
Item Rarity: +(220-250)%
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Area is inhabited by Skeletons
Restless Dead
Undead Monsters resurrect after 10 seconds (Hidden)
Area is a large Maze
Area contains a Large Chest
Curious, she shook it then,
And tiny screams emerged.
Curiouser, she shook again,
And an eerie silence purred.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Vendor Offer
12x Alchemy Shard
Metadata
Item class: Map
Acton's Nightmare
Map area, Unique Map area
No Waypoint
IdMapWorldsOvergrownShrineUnique
Act11
Area level79
BossesRose
Thorn
Area type tagstemple
Tagsindoors_area, unique_map, map, limited_tempests, area_with_water, necromancer_area, map_drops_can_upgrade_to_abomination
Curious, she shook it then,

And tiny screams emerged. Curiouser, she shook again,

And an eerie silence purred.

Acton's Nightmare is a unique Overgrown Shrine MapOvergrown Shrine MapMap Level: 70
Map Tier: 3
Guild Character: ¾
A once great monument,
now a forgotten memorial.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.


Modifiers

  • Area has patches of Burning Ground
    20 patches with Ground Effect per 100 tiles (Hidden)
    Ground Effect has a radius of 14 (Hidden)
This mod deals base 1,600 fire damage per second, this does not take into account player character's fire resistance, as well as other such scaling.
  • This map has its own unique mods, Restless Dead and Undead Monsters resurrect after 10 seconds (Hidden). Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using Detonate Dead/Devouring Totem/Raise Zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.



Encounters

Bosses

Lua error: not enough memory.


Boss Video

Lua error: Internal error: The interpreter exited with status 1.

Items found in this area

The following drop-restricted items can drop in this area.

Lua error: Internal error: The interpreter exited with status 1.

Achievement

Name Description
Golden Touch
Open a Large Chest.

Trivia

This map has its own unique soundtrack.

Design attribution

Acton's Nightmare was created by supporter IronCageSkirt.[1]

Legacy variants

Acton's Nightmare has legacy variants.

Version discontinued Base item Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.17.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level:

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.16.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level:

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.15.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level:

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.13.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level:

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.12.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level:

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.11.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 80/83

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.10.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 80/83

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.9.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 73

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.8.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 74

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.7.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 73

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.6.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 79

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.5.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 79

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

3.1.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 76

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

2.4.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 71

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

2.0.0 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 69

Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest

1.1.4 Lua error: Internal error: The interpreter exited with status 1.
Map Level: 69

Item Quantity: (?)
Item Rarity: (+120%-+150%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest


Version history

Version Changes
3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
3.14.0
  • (In item filter announcement) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Lua error: Internal error: The interpreter exited with status 1.) now instead rely on the variable tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league, unless otherwise stated. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.3.0c
  • Fixed a bug where Acton's Nightmare unique map completion was not granted if a boss was revived, unless a boss corpse was detonated.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
0.11.0d
  • Fixed an issue where Restless Dead and the music would continue after the deaths of the bosses of Acton's Nightmare.
0.10.7
  • Introduced to the game.


Lua error: Internal error: The interpreter exited with status 1. Lua error: Internal error: The interpreter exited with status 1.

References

  1. ignarsoll (July 24, 2013 (Last edited on July 16, 2015)). "Unique Item List - 300 of 419". Official Path of Exile Forums. Retrieved October 2, 2021.