The Red Nightmare

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Revision as of 04:01, 3 June 2019 by >Sidahoop
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The Red Nightmare
Crimson Jewel
Radius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We coagulate; a crimson shell
that suffocates the unworthy.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Vendor Offer
8x Alchemy Shard
5x Alteration Shard
10x Splinter of Chayula
Metadata
Item class: Jewel

The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Passive Tree placement

Areas on the passive skill tree beneficial for this jewel are:

Nearby passive node Endurance
Charge
chance
Block
Chance
Cruel Preparation at the Witch 5% 1.75%
Fire Walker at the Witch 15% 5%
Sentinel at the Scion 28% 9.8%
Nullification at the Shadow 5% 1.75%
Void Barrier between Shadow and Ranger 8% 2%
Survivalist at the Ranger 14% 5%
Weathered Hunter between Duelist and Ranger 14% 5%
Cloth and Chain at the Duelist 18% 6%
Barbarism / Diamond Skin at the Marauder 41% 13%
Faith and Steel at the Templar 44% 14%

Passives granting conditional elemental resistance, like while holding a shield, do apply. This is what makes the Templar area so powerful through Sanctuary. Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced.

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Version history

Version Changes
2.5.0
  • Introduced to the game.

ru:Красный кошмар