The Red Nightmare
The Red Nightmare
Crimson JewelRadius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell
that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Crimson JewelRadius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell
that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Vendor Offer
8x Alchemy Shard
5x Alteration Shard
10x Splinter of ChayulaMetadata
Item class: Jewel
8x Alchemy Shard
5x Alteration Shard
10x Splinter of ChayulaMetadata
Item class: Jewel
The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Passive Tree placement
Areas on the passive skill tree beneficial for this jewel are:
Nearby passive node | Endurance Charge chance |
Block Chance |
---|---|---|
Cruel Preparation at the Witch | 5% | 1.75% |
Fire Walker at the Witch | 15% | 5% |
Sentinel at the Scion | 28% | 9.8% |
Nullification at the Shadow | 5% | 1.75% |
Void Barrier between Shadow and Ranger | 8% | 2% |
Survivalist at the Ranger | 14% | 5% |
Weathered Hunter between Duelist and Ranger | 14% | 5% |
Cloth and Chain at the Duelist | 18% | 6% |
Barbarism / Diamond Skin at the Marauder | 41% | 13% |
Faith and Steel at the Templar | 44% | 14% |
Passives granting conditional elemental resistance, like while holding a shield, do apply. This is what makes the Templar area so powerful through Sanctuary. Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced.
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Version history
Version | Changes |
---|---|
2.5.0 |
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