Curse
Сurses are a type of temporary debuffs.
Mechanics
Curses have a limited duration, but can be refreshed by applying a curse again.
Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.
Act and map bosses have 60% reduced Curse Effect.[1] Note that this is a reduced modifier, so it will stack additively with other increases and reductions to curse effect:[2]
Curses can be turned into an aura by linking them with the Module Error: No skills found with q_where = skill.active_skill_name="Blasphemy Support".
Curse limit
By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it. The following can increase the number of curses player can apply on an enemy:
- Whispers of Doom
- Occultist's Malediction
- Cospri's WillCospri's Will
Assassin's GarbEvasion: (1842-2433)Requires Level 68, 183 Dex3% increased Movement Speed(150-200)% increased Evasion Rating
+(31-53)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Always Poison on Hit against Cursed EnemiesCurse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess. - Doedre's DamningDoedre's Damning
Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. - WindscreamWindscream
Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
50% increased Area of Effect of Hex Skills
20% increased Movement Speed
You can apply an additional CurseThe mocking wind, a shielding spell,
The haunting screams, a maddening hell. - A corrupted amulet with a Enemies can have 1 additional Curse
This allows for a theoretical maximum of 8 curses on an enemy at one time.
In addition, Self-FlagellationSelf-Flagellation
Viridian JewelLimited to: 1(10-20)% increased Damage per Curse on you
An additional Curse can be applied to youCorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. increases the maximum number of curses a player can have on himself.
Skills
There are {{#ask: Has gem tags::Curse Has item class::Active Skill Gems |format=count}} curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.
{{#ask:
Concept:Skill gems Has gem tags::Curse Has item class::Active Skill Gems |?Has name |?Has infobox HTML |?Has description |?Has skill gem icon |?Has support gem letter HTML |?Has level requirement |?Has strength percentage |?Has intelligence percentage |?Has dexterity percentage |intro=A list of active skill gems with the Curse gem tag |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |outrotemplate=SMW item table/skill gem/outro |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes, skill_icon=yes, description=yes |sort=Has primary attribute, Has name
}}
Related support gems
{{#ask:
Concept:Skill gems Has gem tags::Curse Has item class::Support Skill Gems |?Has name |?Has infobox HTML |?Has support gem letter HTML |?Has level requirement |?Has strength percentage |?Has intelligence percentage |?Has dexterity percentage |intro=A list of support skill gems with the Curse gem tag |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |outrotemplate=SMW item table/skill gem/outro |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes |sort=Has primary attribute, Has name
}}
Related unique items
The following unique items affect your curses: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Passive skills
There are passive skills that grant curse bonuses.
Radius for curses
These passive skills grant increased area of effect radius for curses.
Cast speed for curses
These passive skills grant increased cast speed for curses.
Duration for curses
These passive skills grant increased duration for curses.
Effectiveness of curses
These passive skills grant increased effect magnitude for curses.
Additional curses
These passive skill raise the active curse limit by one.
Ascendancy passive skills
These Ascendancy passive skills affect the player's curses.
Template:Ascendancy passive table
Version history
Version | Changes |
---|---|
2.0.0 |
|
1.0.0 |
Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%). |
References
- ↑ (November 24, 2015). "Tips and Tricks: Curses and Curse Reduction in 2.0 Path of Exile - YouTube". Retrieved November 25, 2015.
- ↑ (September 7, 2014). "Path of Exile: Bosses have reduced effect of curses test - YouTube". Retrieved September 8, 2014.