Gain on hit: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Crimsonfalconer
(→‎Unique items: update query for cargo)
>Crimsonfalconer
(→‎Unique items: update query for cargo)
(No difference)

Revision as of 17:12, 3 January 2018

"Life Gain on Hit" redirects here. For the support gem, see Life Gain on Hit Support. For the passive skill, see Life Gain on Hit (passive skill).

Gain on hit is a form of recovery that instantly restores an amount of life, mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of attack, as opposed to a spell or secondary. The exception where it applies to a non-attack source is Cybil's PawCybil's Paw
Thresher Claw
Claw
Physical Damage: 20-53
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit(15-20)% increased Cast Speed
+(30-40) to maximum Mana
Gain (15-20) Life per Enemy Hit with Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
Tread lightly, lest their vigil find you.
Speak softly, lest their reason fend you.
Cut gently, lest their spirit haunt you.
which grants life gain on spell hit.

Mechanics

When an enemy is hit by an appropriate skill, the attacker or caster gains an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's skills, so a single skill that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life, mana, and energy shield gained this way are restored instantly.

Items

Skill gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Life Gain on Hit SupportLife Gain on Hit SupportAttack, Support
Icon: h
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports attack skills.(6-44) Life gained per Enemy Hit with Supported Attacks

Additional Effects From 1-20% Quality:
(0.5-10) Life gained per Enemy Hit with Supported Attacks
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
8yesN/AN/A
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have -20% to Physical Damage Reduction
Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A

Base items

Claws

Lua error: not enough memory.

Other bases

Lua error: not enough memory.

Unique items

Only items with explicit gain on hit are listed here

Lua error: Internal error: The interpreter exited with status 1.

Passive skills

There are passive skills that grant life or mana gain on hit bonuses.

Life gain on hit

These passive skills grant additional life gained for each enemy hit by the character's attacks.

Template:Passive table

Mana gain on hit

These passive skills grant additional mana gained for each enemy hit by the character's attacks.

Template:Passive table