Vestige of Divinity: Difference between revisions

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|flavour_text                            = Into darkness, horror, madness...<br>So goes the descent.
|flavour_text                            = Into darkness, horror, madness...<br>So goes the descent.
|flavour_text_id                        = UniqueDescentStaff1
|flavour_text_id                        = UniqueDescentStaff1
|explicit1_text                          = 16% Chance to Block Attack Damage <!-- BlockPercentUniqueDescentStaff1 -->
|explicit1                              = BlockPercentUniqueDescentStaff1
|explicit2                              = LocalAddedPhysicalDamageUniqueDescentStaff1 <!-- LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1 -->
|explicit2                              = LocalAddedPhysicalDamageUniqueDescentStaff1 <!-- LocalIncreasedPhysicalDamagePercentUniqueDescentStaff1 -->
|explicit3                              = AreaOfEffectUniqueDescentStaff1
|explicit3                              = AreaOfEffectUniqueDescentStaff1
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'''Vestige of Divinity''' has [[legacy variant]]s.
'''Vestige of Divinity''' has [[legacy variant]]s.
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.12.?|+18% Chance to Block Attack Damage while wielding a Staff |  
{{legacy variant table row|3.12.5b|+18% Chance to Block Attack Damage while wielding a Staff |  
*Adds 2 to 4 Physical Damage  
*Adds 2 to 4 Physical Damage  
* 15% increased Area of Effect of Area Skills
* 15% increased Area of Effect of Area Skills
Line 41: Line 41:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.?}}
{{Version history table row|3.12.5b}}
* The version for [[Endless Delve]] event has {{c|mod|16% Chance to Block Attack Damage}} (up from 8%)<ref name=endlessDelve/>
* The version for [[Endless Delve]] event has {{c|mod|16% Chance to Block Attack Damage}} (up from 8%)<ref name=endlessDelve/>
{{Version history table row|3.4.0}}
{{Version history table row|3.4.0}}

Revision as of 03:48, 3 December 2020

Vestige of Divinity
Gnarled Branch
Staff
Physical Damage: 11-23
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.5 metres
+18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
Reflects 8 to 14 Physical Damage to Attackers on Block
+0.2 metres to Weapon Range
Into darkness, horror, madness...
So goes the descent.
Acquisition
Drop disabled
Vendor Offer
12x Alchemy Shard
5x Alteration Shard
Weapon DPS
Physical: 22.1
Phys+Chaos: 22.1
Total: 22.1
Metadata
Item class: Staff

Vestige of Divinity is a unique Gnarled BranchGnarled BranchStaff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a Staff
only obtainable in the Descent: Champions and Endless Delve race leagues.

Vestige of Divinity always comes with three linked, white sockets.

Legacy variants

Vestige of Divinity has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.12.5b

+18% Chance to Block Attack Damage while wielding a Staff

  • Adds 2 to 4 Physical Damage
  • 15% increased Area of Effect of Area Skills
  • 8% Chance to Block Attack Damage
  • Reflects 8 to 14 Physical Damage to Attackers on Block
  • +2 to Weapon range
2.6.0

+12% Chance to Block Attack Damage while wielding a Staff

  • Adds 2 to 4 Physical Damage
  • 15% increased Area of Effect of Area Skills
  • 8% Chance to Block Attack Damage
  • Reflects 8 to 14 Physical Damage to Attackers on Block
  • +2 to Weapon range
  • Since race leagues are void leagues, this section acted as a record only. The actual legacy item is not obtainable in permanent leagues.

Version history

Version Changes
3.12.5b
  • The version for Endless Delve event has 16% Chance to Block Attack Damage (up from 8%)[1]
3.4.0
  • Chance to Block and Chance to Block Spells have been reworked.
  • Now, there is simply Chance to Block Attack Damage and Chance to Block Spell Damage.
2.6.0
  • Base type implicit mod increased to 18% Chance to Block (up from 12%).
  • Base type critical strike chance decreased to 6% (down from 6.4%).
1.0.1
  • Introduced to the game.

References

  1. Bex_GGG (November 30, 2020). "Endless Delve Starter Gear Preview". Path of Exile forums. Retrieved November 30, 2020.