Taunt: Difference between revisions
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The following [[Ascendancy class]] passives grants all hits a chance to taunt: | The following [[Ascendancy class]] passives grants all hits a chance to taunt: | ||
* [[Conqueror]] ([[Champion]]) | * [[Conqueror]] ([[Champion]]) (25% chance) | ||
* [[Champion (Ascendant passive)|Champion]] ([[Ascendant]]) | * [[Champion (Ascendant passive)|Champion]] ([[Ascendant]]) (20% chance) | ||
There are also non-player characters that can taunt enemies: | There are also non-player characters that can taunt enemies: | ||
* {{sl|Decoy Totem}} | * {{sl|Decoy Totem}} | ||
* {{sl|Summon Stone Golem}} (Slam attack) | * {{sl|Summon Stone Golem}} (Slam attack) | ||
* Hits dealt by [[totem]]s | * Hits dealt by [[totem]]s summoned by a [[Chieftain]] with the Ascendancy Passive [[Tukohama, War's Herald]] (20% chance) | ||
==Passive Skills== | ==Passive Skills== |
Revision as of 07:03, 3 April 2016
Taunts cause an affected enemy to focus aggro - spells, attacks and movement - on the character that used it.
Skills
All Warcry skills cause the user to taunt nearby enemies to attack them:
- Strength: Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page), Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page), Rallying Cry
The following Ascendancy class passives grants all hits a chance to taunt:
There are also non-player characters that can taunt enemies:
- Decoy Totem
- Summon Stone Golem (Slam attack)
- Hits dealt by totems summoned by a Chieftain with the Ascendancy Passive Tukohama, War's Herald (20% chance)
Passive Skills
These passive skills are related to taunt: Template:Ascendancy passive table
Unique Items
The following unique items related to taunt: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).