Kill: Difference between revisions
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The term '''kill''' | The term '''kill''' refers to causing death of a creature. Most creatures leave [[corpse]]s on death. | ||
Players are always credited for kills even if they were made by summoned [[minion]]s, [[totem]]s and so forth. | |||
==On/when kill effects== | |||
Similarly to [[Hit#On/when hit effects|on-hit effects]], there are effects that trigger when creature has been killed: | |||
* gain temporary [[buff]]s (e.g. [[charge]]s) | |||
* [[Gain on kill|gain life, mana or energy shield]] | |||
* skill-specific effects (e.g. {{sl|Infernal Blow}}'s explosion) | |||
[[Category: Game mechanics]] | [[Category: Game mechanics]] |
Revision as of 15:46, 12 July 2016
This article is a stub. Please help improve the article by expanding it.
The term kill refers to causing death of a creature. Most creatures leave corpses on death.
Players are always credited for kills even if they were made by summoned minions, totems and so forth.
On/when kill effects
Similarly to on-hit effects, there are effects that trigger when creature has been killed:
- gain temporary buffs (e.g. charges)
- gain life, mana or energy shield
- skill-specific effects (e.g. Infernal Blow's explosion)