Keyword: Difference between revisions

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Other notable keywords are [[ailment]], [[defences]] (refers to [[armour]], [[evasion]] rating and [[energy shield]]), [[attribute]] (refer to Strength, Dexterity, and Intelligence), [[elemental]] (refer to cold, fire and lightning), [[hexproof]], [[Unwavering]] and etc.
Other notable keywords are [[ailment]], [[defences]] (refers to [[armour]], [[evasion]] rating and [[energy shield]]), [[attribute]] (refer to Strength, Dexterity, and Intelligence), [[elemental]] (refer to cold, fire and lightning), [[hexproof]], [[Unwavering]] and etc.
 
==Version history==
{{Version history table header}}
{{Version history table row|2.2.0}}
* [[Recently]], [[Savage Hit]], [[Maim]] and [[Elemental Conflux]] are added as keywords.
{{Version history table row|?}}
* Introduced to the game.
|}
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 03:08, 19 November 2020

This article is a stub. Please help improve the article by expanding it.

The game use several keyword to shorten the description of the item mod or passive skills.

Gem tag are a kind of keyword, such as attack, spell, channelling, strike, projectile, minion.

Other notable keywords are ailment, defences (refers to armour, evasion rating and energy shield), attribute (refer to Strength, Dexterity, and Intelligence), elemental (refer to cold, fire and lightning), hexproof, Unwavering and etc.

Version history

Version Changes
2.2.0
Unknown
  • Introduced to the game.