Energy shield: Difference between revisions

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The {{sl|Discipline}} [[aura]] increases energy shield of the character and nearby allies.
The {{sl|Discipline}} [[aura]] increases energy shield of the character and nearby allies.


==Passives==
==Passive skills==
There are passive skill nodes that grant additional energy shield or a combination of bonuses including energy shield. Other passives such as [[#EnergyShieldDelay|Energy Shield Delay]] decrease the cooldown delay for energy shield to be restored after taking damage.
There are passive skills that grant energy shield bonuses.


===Energy shield===
===Energy shield===
These passives increase maximum energy shield by a percentage.
These passive skills grant increased maximum energy shield, more maximum energy shield, or additional base maximum energy shield.


{{passive table
{{passive table|width=500px
|Armour and Energy Shield
|Elemental Damage and Energy Shield
|Energy Shield (passive skill)
|Energy Shield (passive skill)
|Energy Shield and Mana Regeneration
|Energy Shield and Recovery
|Evasion and Energy Shield
|Life and Energy Shield
|Arcane Focus
|Body and Soul
|Deep Wisdom
|Faith and Steel
|Foresight
|Foresight
|Arcane Focus
|Unnatural Calm
|Infused Shield
|Infused Shield
|Evasion and Energy Shield
|Melding
|Nullification
|Nullification
|Unnatural Calm
|Void Barrier
|Void Barrier
|Life and Energy Shield
|Melding
|Written in Blood
|Written in Blood
|Armour and Energy Shield
|Body and Soul
|Faith and Steel
}}
}}


===Energy shield maximum===
===Energy shield on shields===
These passives increase maximum energy shield by +X to maximum energy shield.
These passive skills grant increased energy shield from equipped [[shield]]s.


{{passive table
{{passive table|width=500px
|Deep Wisdom
|Energy Shield on Shield
|Energy Shield and Mana Regeneration
|Foresight
|Elemental Damage and Energy Shield
}}
 
===Energy shield on shield===
These passives increase the energy shield bonuses of equipped [[shield]]s by a percentage.
 
{{passive table
|Spiritual Guardian
|Spiritual Guardian
|Energy Shield on Shield
}}
}}


===Energy shield delay{{anchor|EnergyShieldDelay}}===
===Energy shield delay{{anchor|EnergyShieldDelay}}===
These passives decrease the cooldown delay for energy shield to be restored after taking damage.  
These passive skills grant faster start of energy shield recharge.


{{passive table
{{passive table
|Arcane Focus
|Energy Shield and Recovery
|Energy Shield and Recovery
|Energy Shield Delay
|Energy Shield Delay
|Arcane Focus
|Essence Surge
|Essence Surge
|Nullification
|Unnatural Calm
|Unnatural Calm
|Nullification
|Void Barrier
|Void Barrier
}}
}}


===Miscellany===
===Miscellany===
These passives are related to energy shield, but don't fit into any other category.
These passive skills are related to energy shield, but do not fit into any other category.


{{passive table
{{passive table
|Arcane Vision
|Acrobatics
|Eldritch Battery
|Ghost Reaver
|Ghost Reaver
|Eldritch Battery
|Acrobatics
|Zealot's Oath
|Zealot's Oath
|Chaos Inoculation
}}
}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 01:58, 19 November 2014

"Energy Shield" redirects here. For the basic passive skill, see Energy Shield (passive skill).

Energy shield is a form of defence that acts as an additional hit point pool on top of life.

Mechanics

Damage mitigation

If the character has any energy shield remaining when damage is taken, that damage is inflicted on energy shield first. Damage is only applied to life once all energy shield is depleted. The exception to this is chaos damage, which ignores energy shield.

Recharging

File:Increased energy shield cooldown recovery.png
Effect of increased cooldown recovery on delay period

Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. With Blood Magic, spending life instead of mana to use a skill counts as taking damage. By default, the delay period for energy shield to begin to recharge is 6 seconds. This can be reduced with Increased Energy Shield Cooldown Recovery modifiers from passive skills and equipment.

Let r be the sum of increased cooldown recovery modifiers. The delay period in seconds is given by:

600 / (100 + r)

For example, having 100% increased cooldown recovery results in a delay period of 3 seconds. Increasing cooldown recovery has sharply diminishing returns and the delay period cannot be eliminated entirely.

By default, energy shield recharges at a rate equal to a third of the character's maximum energy shield per second. Energy shield will stop recharging when it reaches maximum or if the character takes damage.

Stun avoidance

While the character has any energy shield remaining, it grants an additional 50% chance to avoid being stunned.

Skills

The Discipline aura increases energy shield of the character and nearby allies.

Passive skills

There are passive skills that grant energy shield bonuses.

Energy shield

These passive skills grant increased maximum energy shield, more maximum energy shield, or additional base maximum energy shield.

Template:Passive table

Energy shield on shields

These passive skills grant increased energy shield from equipped shields.

Template:Passive table

Energy shield delay

These passive skills grant faster start of energy shield recharge.

Template:Passive table

Miscellany

These passive skills are related to energy shield, but do not fit into any other category.

Template:Passive table