Shrine: Difference between revisions
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| align="center" | '''Acceleration Shrine''' <br> ''Death doesn't wait''<br> || align="center" | [[File:Acceleration shrine buff icon.png|Accerlation Shrine]] || You have increased [[attack speed|attack]], [[cast speed|cast]], [[movement speed|movement]], and [[projectile speed]]<br>{{c|mod|100% increased Movement, Cast and Attack Speed}}<br>{{c|mod|80% | | align="center" | '''Acceleration Shrine''' <br> ''Death doesn't wait''<br> || align="center" | [[File:Acceleration shrine buff icon.png|Accerlation Shrine]] || You have increased [[attack speed|attack]], [[cast speed|cast]], [[movement speed|movement]], and [[projectile speed]]<br>{{c|mod|100% increased Movement, Cast and Attack Speed}}<br>{{c|mod|80% increased increased Projectile Speed}} | ||
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| align="center" | '''Brutal Shrine''' <br> ''Hit hard, hit once'' || align="center" | [[File:Brutal shrine buff icon.png|Brutal Shrine]] || Your hits have [[knockback]], increased [[damage]], and increased [[stun duration]]<br>{{c|mod|50% increased Damage}}<br>{{c|mod|Knocks Enemies Back on Hit}}<br>{{c|mod|30% increased Stun Duration on Enemies}}<br>{{c|mod|Extra gore}} | | align="center" | '''Brutal Shrine''' <br> ''Hit hard, hit once'' || align="center" | [[File:Brutal shrine buff icon.png|Brutal Shrine]] || Your hits have [[knockback]], increased [[damage]], and increased [[stun duration]]<br>{{c|mod|50% increased Damage}}<br>{{c|mod|Knocks Enemies Back on Hit}}<br>{{c|mod|30% increased Stun Duration on Enemies}}<br>{{c|mod|Extra gore}} |
Revision as of 09:44, 12 May 2016
For the area, see Shrine (area).
Shrines appear randomly and give significant buffs to nearby enemies or casts spells at nearby players. When a player touches a shrine, the shrine is consumed and the player gains the bonus for 45 seconds. The shrines are usually guarded by larger packs of mobs, and typically will have at least one Champion pack as well. The effects of multiple different shrines can stack. Shrine buffs will disappear if the player leaves the area.
List of shrine types
Buff shrines
Name | Icon | Effect |
---|---|---|
Acceleration Shrine Death doesn't wait |
Accerlation Shrine | You have increased attack, cast, movement, and projectile speed 100% increased Movement, Cast and Attack Speed 80% increased increased Projectile Speed |
Brutal Shrine Hit hard, hit once |
Brutal Shrine | Your hits have knockback, increased damage, and increased stun duration 50% increased Damage Knocks Enemies Back on Hit 30% increased Stun Duration on Enemies Extra gore |
Diamond Shrine Deliver pain exquisite |
Diamond Shrine | You always deal critical strikes All hits are Critical Strikes (Does not override Resolute Technique) |
Divine Shrine Become the nightmare |
Divine Shrine | You are immune to all damage Cannot be Damaged |
Echoing Shrine Let your rage flow freely |
Echoing Shrine | Your skills repeat Skills Repeat an additional Time |
Impenetrable Shrine None shall stop you |
Impenetrable Shrine | You have increased armour, evasion and energy shield 100% increased Armour 100% increased Evasion Rating 100% increased maximum Energy Shield |
Massive Shrine Courage stands tall |
Massive Shrine | You have increased life, area of effect, and character size 30% increased Character Size 40% increased Radius of Area Skills 40% increased maximum Life |
Replenishing Shrine Restore that which was lost |
Replenishing Shrine | Grants life regeneration and increases mana regeneration 10% of Mana Regenerated per second 6.67% of Life Regenerated per second |
Resistance Shrine Fear not the elements |
Resistance Shrine | You have additional elemental resistance +50% to all Elemental Resistances +10% to all maximum Resistances |
Shrouded Shrine Shroud your path in the fog of war |
Shrouded Shrine | You are surrounded by a smoke cloud, blinding nearby enemies |
Spell shrines
These shrines cause "the player" to cast a spell at regular intervals. The caster is not actually the player, but an invisible, untargetable, invincible minion.
Name | Icon | Effect |
---|---|---|
Freezing Shrine Turn your world to ice |
Freezing Shrine | Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids: BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) with chilling ground |
Lightning Shrine Open the eye of the storm |
Lightning Shrine | Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Shock Nova". Please choose only one of the following ids: ShrineShockNovaPlayer - Deals (1-56) to (15-1066) Lightning Damage, Base duration is 4.00 seconds (page) NewShockNova - Deals (16-137) to (49-411) Lightning Damage, 15% chance to Shock enemies, Ring deals 50% less Damage (page) with shocking ground |
Skeletal Shrine The past shall serve the present |
Skeletal Shrine | Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Skeletons". Please choose only one of the following ids: TempestDaemonSummonSkeletons - +(2-13) to Maximum Summoned Skeletons, Base duration is 20.00 seconds, Minions deal 50% less Elemental Damage, Summons (2-13) Skeleton Warriors (page) SummonSkeletonsRoyale - +(3-6) to Maximum Summoned Skeletons, Base duration is 10.00 seconds, Minions have 30% more Maximum Life, Minions deal 30% less Damage, Summons (1-2) Skeleton Warriors (page) |
Removed shrines
The following shrines have been removed from the game.
Name | Icon | Effect |
---|---|---|
Burning Shrine The sky falls, the land burns |
Burning Shrine | Cast Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids: KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page) ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page) with burning ground |
Hexing Shrine Stay not your vile tongue |
Hexing Shrine | Inflicts enemies with a random curse on hit |
Static Shrine Reach out and touch hate |
Static Shrine | Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids: VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page) ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page) |