Gladiatorial Combat: Difference between revisions
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* legacy {{il|Megalomaniac}} | * legacy {{il|Megalomaniac}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.11.0}} | ||
* These Cluster Jewel Notables will no longer be available: '''Gladiatorial Combat''', [[Deep Cuts]], [[Intensity (passive skill)|Intensity]], [[Confident Combatant]], [[No Witnesses]]. Any existing notables already on jewels will be retained. Some notables or some of their effects have been moved to the passive tree, with Deep Cuts being the only exception. <ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873295|title= Game Balance in Path of Exile: Harvest|date=June 15, 2020|accessdate=June 16, 2020|publisher=Official Path of Exile forums|author=Bex_GGG}}</ref> | * These Cluster Jewel Notables will no longer be available: '''Gladiatorial Combat''', [[Deep Cuts]], [[Intensity (passive skill)|Intensity]], [[Confident Combatant]], [[No Witnesses]]. Any existing notables already on jewels will be retained. Some notables or some of their effects have been moved to the passive tree, with Deep Cuts being the only exception.<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873295|title= Game Balance in Path of Exile: Harvest|date=June 15, 2020|accessdate=June 16, 2020|publisher=Official Path of Exile forums|author=Bex_GGG}}</ref> | ||
{{ | {{Version history table row|3.10.0d}} | ||
* Fixed a bug where the '''Gladiatorial Combat''' cluster jewel notable was giving 2% increased Attack Damage per 1 Armour or Evasion on Shield, rather than per 75 as intended. | * Fixed a bug where the '''Gladiatorial Combat''' cluster jewel notable was giving 2% increased Attack Damage per 1 Armour or Evasion on Shield, rather than per 75 as intended. | ||
{{ | {{Version history table row|3.10.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
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Revision as of 05:43, 28 February 2021
+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1]
Gladiatorial Combat is a notable passive skill only found on a legacy Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that has the enchantment Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield, or a legacy MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. which has 3 random notables.
Sources
Mods
Name | Stats | Spawn Weighting | |
---|---|---|---|
Notable | 68 | 1 Added Passive Skill is Gladiatorial Combat | N/A |
Unique items
The following unique items are related to Gladiatorial Combat:
- legacy MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.10.0d |
|
3.10.0 |
|
References
- ↑ Bex_GGG (June 15, 2020). "Game Balance in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 16, 2020.