Version 3.10.0d
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Version History | ||
---|---|---|
← 3.10.0c March 17, 2020 | 3.10.0d March 18, 2020 | 3.10.0e → March 19, 2020 |
Patch notes
These are the official patch notes for version 3.10.0d released by Grinding Gear Games.[1]
Delirium Improvements
- Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers.
- Reduced the difficulty of Delirium monsters at each mist depth.
- Increased the drop rate of Simulacrum SplintersSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum..
- Significantly reduced the chance of Delirium modifiers appearing on monsters.
- Digust's mortars no longer deal damage on impact.
- Reduced the damage of the stationary volatiles created by Digust's mortar skill by 30%.
- Reduced the damage that Rage monsters deal by 20%.
- Reduced the damage of the projectile skill that Spite monsters use by 50%. Additionally, this projectile skill is longer affected by additional projectile modifiers. The explosion damage is unchanged.
- Increased the range at which Delirium objects that spawn monsters are triggered.
- Increased the number of monster packs that spawn when you are far into the Delirium.
- Improved the visibility of Shavronne's Books when under the effects of Delirium.
- Fixed a bug where Delirium objects which spawn monsters weren't spawning in maps affected by Delirium Orbs.
- Fixed a bug where the AssailumAssailum
Sinner TricorneEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills gain a 0.05 second Cooldown
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
+2 to maximum Snipe Stages
+(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war. unique helmet wasn't restricted to only drop from Delirium bosses.- Fixed a bug where capturing Bestiary beasts didn't give credit towards reward kill counters for Delirium encounters.
- Fixed a bug where corrupting a Unique Jewel into a different Unique Jewel didn't give credit towards the Curious Corruption challenge.
General Improvements
- Skills which target monsters when bound to the left mouse button now have a 350ms grace period after being used where they can target a monster if you did not target a monster initially. Additionally, after killing a target while holding down the left mouse button, there is now a 750ms grace period where you can target a new monster and begin attacking it without having to let go of your left mouse button.
- Fixed a bug where dual-wielding non-thrusting one-handed swords didn't count as dual-wielding.
- Fixed a bug causing Vaal Side Areas to drop fewer maps than intended.
- Fixed a bug introduced in 3.10.0 where the "x% increased Attack Damage while you have Fortify" stat found on the Unstoppable Hero ascendancy passive and Rampart passive wasn't working.
- Fixed a bug introduced in 3.10.0 causing the Harness the Void ascendancy passive to stop working.
- Fixed a bug where the Gladiatorial Combat cluster jewel notable was giving 2% increased Attack Damage per 1 Armour or Evasion on Shield, rather than per 75 as intended.
- Fixed a client crash that could occur when using StormbindStormbindSpell, AoE, Channelling, Lightning, Duration, Arcane
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.12 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movement speed.Deals (36-444) to (107-1332) Lightning Damage
Base duration is 12.00 seconds
50% reduced Movement Speed
Runes have 30% more Area of Effect per Improvement
Runes deal 100% more Damage with Hits and Ailments per Improvement
A Rune is Improved for each (5-24) Mana Spent
Runes can be improved 3 times
Additional Effects From 1-20% Quality:
Runes have +(0.5-10)% more Area of Effect per Improvement
(0.5-10)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..This patch was a restartless deploy on the servers, you will need to restart your client to receive the client changes.
References
- ↑ Kieren_GGG (March 18, 2020). "3.10.0d Patch Notes (restartless)". Official Path of Exile Forums. Retrieved March 18, 2020.