| RandomMods = 14% increased Fire Damage<br>With at least 50 Intelligence Allocated in Radius, Fireball Projectiles gain Area of<br>Effect Radius as they travel further, up to 50% increased Radius.
|flavour_text = From north to south the sea of fire swept,<br> Rolling waves of gorging flame,<br> Growing taller and hungrier,<br> With every land they consumed.
| FlavourText = From north to south the sea of fire swept,<br>Rolling waves of gorging flame,<br>Growing taller and hungrier,<br>With every land they consumed.
|release_version = 2.1.0
| HelpText = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
|drop_enabled = false
}}</onlyinclude>
|removal_version = 3.20.0
}}
'''Rolling Flames''' is a [[unique]] {{il|Cobalt Jewel}}.
'''Rolling Flames''' is a [[unique]] {{il|Cobalt Jewel}}. It is a [[threshold jewel]] that enhances {{il|Fireball}} and {{il|Vaal Fireball}}.
{{Item acquisition}}
==Legacy variants==
Rolling Flames has [[legacy variant]]s.
{{legacy variant table header}}
{{Legacy variant table row|3.11.0|
* (10-15)% increased Fire Damage
* {{c|mod|With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius}}
}}
{{legacy variant table row|2.6.0|
* {{c|mod|(5-15)% increased Fire Damage}}
* {{c|mod|With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect}}
}}
{{Legacy variant table end}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.1.0}}
{{Version history table row|3.20.0|
* The availability of existing Unique Jewels has been reviewed, and many (including Replica versions) can no longer be obtained.
}}
{{Version history table row|3.11.0|
* No longer grants Fireball additional radius based on distance travelled. Instead it now grants 30-50% chance to Scorch, but prevents Fireball from igniting. This doesn't affect existing versions of the jewel.
* Now limited to 1, which does affect existing versions.
}}
{{Version history table row|2.6.0|
* Increased Fire Damage mod increased to 10-15% (up from 5-15%).
* Intelligence requirement in radius reduced to 40.
* No longer requires intelligence in radius to be allocated.
* The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.
}}
{{Version history table row|2.1.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Катящееся пламя]]
Latest revision as of 16:34, 29 May 2024
Rolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Rolling Flames is a uniqueCobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances FireballFireballProjectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal FireballVaal FireballProjectile, Spell, AoE, Vaal, Fire Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
No longer grants Fireball additional radius based on distance travelled. Instead it now grants 30-50% chance to Scorch, but prevents Fireball from igniting. This doesn't affect existing versions of the jewel.
Now limited to 1, which does affect existing versions.
Increased Fire Damage mod increased to 10-15% (up from 5-15%).
Intelligence requirement in radius reduced to 40.
No longer requires intelligence in radius to be allocated.
The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.