Desecrated ground: Difference between revisions
>PsyCat Online m (Added The_Brittle_Emperor wich cast Desecrate Ground on random player(s) every few sec.) |
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{{status | |||
| name = Desecrated Ground | |||
| type = Debuff | |||
| icon = Desecrated Ground status icon.png | |||
| description = You are taking Chaos Damage while standing on Desecrated Ground | |||
}} | |||
[[File:Desecrated ground.jpg|thumb|Desecrated ground]] | [[File:Desecrated ground.jpg|thumb|Desecrated ground]] | ||
'''Desecrated | '''Desecrated Ground''' is a detrimental [[ground effect]] that deals [[chaos]] [[damage over time]]. The amount of damage per second inflicted by desecrated ground depends on its source. It is similar to [[caustic ground]], which both deal Chaos DOT. | ||
==Sources== | ==Sources== | ||
* {{il|Desecrate}} (also these bosses use it: [[Paradisae Venenum|Alpha Paradisae]], [[ | * {{il|Desecrate}} (also these bosses use it: [[Paradisae Venenum|Alpha Paradisae]], [[The Brittle Emperor (unique monster)|The Brittle Emperor]], [[Fleshrend, Grand Inquisitor]] and [[Maligaro, The Inquisitor]], etc.) | ||
* The {{il|Cyclone}} skill used by [[Beheader Ataguchu]] and Q'ura | * The {{il|Cyclone}} skill used by [[Beheader Ataguchu]] and Q'ura | ||
==Unique items== | ==Unique items== | ||
{{ | {{Drop enabled unique item table | ||
|tables=item_stats | |tables=item_stats | ||
|join=items._pageID=item_stats._pageID | |join=items._pageID=item_stats._pageID | ||
|where= | |where= | ||
item_stats.id LIKE "%desecrated%ground%" | |||
OR item_stats.id LIKE "%desecrate%" | |||
|level=1 | |level=1 | ||
|large=1 | |large=1 | ||
|stat=1 | |stat=1 | ||
}} | |||
==Related modifiers== | |||
===Item mods=== | |||
{{Query spawnable modifiers | |||
|where=mods.domain=1 AND (mod_stats.id LIKE "%desecrated%ground%" OR mods.stat_text LIKE "%Desecrated ground%") | |||
|spawn_weights=1 | |||
}} | |||
===Map and vaal side area mods=== | |||
Desecrated ground is one of the map mods that can be rolled on [[maps]] and [[vaal side area]] (known as "secret_area" in spawn weight table): | |||
{{Query spawnable modifiers | |||
|where=mods.domain=5 AND (mods.stat_text LIKE "%desecrated ground%" OR mod_stats.id LIKE "%ground%desecration%" ) | |||
|spawn_weights=1 | |||
}} | |||
The magnitude of the chaos damage varies depending on the map tier: | |||
{{#cargo_query: | |||
|tables=mods, mod_stats, spawn_weights | |||
|fields = CONCAT('[[', mods._pageName, '|', mods.name, ']]')=Name, spawn_weights.tag, mod_stats.max=Damage per minute | |||
|join on = mods._pageName=mod_stats._pageName, mods._pageName=spawn_weights._pageName | |||
|where = mods.domain=5 | |||
AND mods.id LIKE "Map%DesecratedGround%" | |||
AND mod_stats.id LIKE "%ground%desecration%" | |||
AND spawn_weights.weight > 0 | |||
AND ( | |||
spawn_weights.tag="low_tier_map" | |||
OR spawn_weights.tag="mid_tier_map" | |||
OR spawn_weights.tag="top_tier_map" | |||
OR spawn_weights.tag="secret_area" | |||
) | |||
|group by = mods._pageName, mod_stats.id | |||
|order by = mods._pageName, mod_stats.id | |||
}} | |||
====Legacy map mods==== | |||
The following map mods can only be find in legacy map item in permanent leagues: | |||
{{Modifier table | |||
|q_tables = mod_stats, mod_spawn_weights | |||
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | |||
|q_where = mod_stats.id LIKE "%ground%desecration%" AND domain = 5 | |||
|q_having = SUM(mod_spawn_weights.value) = 0 | |||
|q_groupBy = mod_spawn_weights._pageID | |||
|stat_text=1 | |||
|level=1 | |||
|generation_type =1 | |||
|spawn_weights=1 | |||
}} | |||
The magnitude of the chaos damage varies depending on the map tier and which legacy mods: | |||
{{#cargo_query: | |||
|tables=mods, mod_stats, spawn_weights | |||
|fields = CONCAT('[[', mods._pageName, '|', mods.name, ']]')=Name, spawn_weights.tag, mod_stats.max=Damage per minute | |||
|join on = mods._pageName=mod_stats._pageName, mods._pageName=spawn_weights._pageName | |||
|where = mods.domain=5 | |||
AND mods.id LIKE "Map%DesecratedGround%" | |||
AND mod_stats.id LIKE "%ground%desecration%" | |||
AND ( | |||
spawn_weights.tag="low_tier_map" | |||
OR spawn_weights.tag="mid_tier_map" | |||
OR spawn_weights.tag="top_tier_map" | |||
OR spawn_weights.tag="old_map" | |||
) | |||
|having = SUM(spawn_weights.weight) = 0 | |||
|group by = mods._pageName, mod_stats.id | |||
|order by = mods._pageName, mod_stats.id | |||
}} | |||
===Delve area mods=== | |||
{{Query spawnable modifiers | |||
|where=mods.domain=17 AND (mods.stat_text LIKE "%desecrated ground%" OR mod_stats.id LIKE "%ground%desecration%" ) | |||
|spawn_weights=1 | |||
}} | |||
The magnitude of the chaos damage varies depending on depth: | |||
{{#cargo_query: | |||
|tables=mods, mod_stats, spawn_weights | |||
|fields = required_level, mod_stats.max=Damage per minute | |||
|join on = mods._pageName=mod_stats._pageName, mods._pageName=spawn_weights._pageName | |||
|where = mods.domain=17 | |||
AND mods.id LIKE "MapDesecratedGroundDelve%" | |||
AND mod_stats.id LIKE "%ground%desecration%" | |||
AND spawn_weights.weight > 0 | |||
|group by = mods._pageName, mod_stats.id | |||
|order by = mods._pageName, mod_stats.id | |||
}} | |||
===Synthesis area mods=== | |||
Synthesis map mods can only appear in Synthesis-related areas | |||
{{Query spawnable modifiers | |||
|where=mods.domain=18 AND (mods.stat_text LIKE "%desecrated ground%" OR mod_stats.id LIKE "%ground%desecration%" ) | |||
|spawn_weights=1 | |||
}} | }} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.1.0| | ||
* We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often. | * We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often. | ||
{{ | }} | ||
{{Version history table row|1.0.6| | |||
* Desecrated Ground, created by the unique Lightbane Raiment and the new skill Desecrate, now deals flat chaos damage per minute rather than a percentage of life as chaos damage. | * Desecrated Ground, created by the unique Lightbane Raiment and the new skill Desecrate, now deals flat chaos damage per minute rather than a percentage of life as chaos damage. | ||
{{ | }} | ||
{{Version history table row|0.10.8c| | |||
* Added buff icons for Consecrated and Desecrated ground effects. | * Added buff icons for Consecrated and Desecrated ground effects. | ||
{{ | }} | ||
* Desecrated Ground is a ground effect that does chaos damage to enemies. | {{Version history table row|0.10.8| | ||
* Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items: Desecrated Ground is a ground effect that does chaos damage to enemies. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Ground effects]] | [[Category:Ground effects]] |
Latest revision as of 23:24, 11 May 2024
Desecrated Ground is a detrimental ground effect that deals chaos damage over time. The amount of damage per second inflicted by desecrated ground depends on its source. It is similar to caustic ground, which both deal Chaos DOT.
Sources
- DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (also these bosses use it: Alpha Paradisae, The Brittle Emperor, Fleshrend, Grand Inquisitor and Maligaro, The Inquisitor, etc.) - The CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill used by Beheader Ataguchu and Q'ura
Unique items
Item | Stats | |
---|---|---|
Lightbane RaimentLightbane Raiment Ornate RingmailArmour: (569-715) Energy Shield: (118-148) Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned Zahndethus cast aside his faith and embraced the darkness. | 47 | (120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden) |
Steppan EardSteppan Eard Sorcerer BootsEnergy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated GroundTo fight an enemy on their lands is a tactical mistake. Make those lands your own, and the mistake becomes theirs. | 67 | +(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated Ground |
Related modifiers
Item mods
Name | Stats | Spawn Weighting | |
---|---|---|---|
Hunter's | 68 | Unaffected by Desecrated Ground | boots_basilisk 500 |
The Elder's | 68 | Unaffected by Desecrated Ground | boots_elder 800 |
Haunted | 68 | Unaffected by Desecrated Ground | necropolis_boots 250 |
Map and vaal side area mods
Desecrated ground is one of the map mods that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table):
Name | Stats | Spawn Weighting | |
---|---|---|---|
Desecrated | 69 | 15% increased Quantity of Items found in this Area Found Items have (1-3)% chance to drop Corrupted in Area Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 secret_area 500 |
of Desecration | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 low_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Desecration | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 mid_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Desecration | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Desecration | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Desecration | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 0 maven_map 250 primordial_map 250 |
of Desecration | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Desecration | 73 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Desecration | 78 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
The magnitude of the chaos damage varies depending on the map tier: No results
Legacy map mods
The following map mods can only be find in legacy map item in permanent leagues:
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of Desecration | Suffix | 1 | 11% increased Quantity of Items found in this Area Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 secret_area 0 old_map 0 |
of Desecration | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 low_tier_map 0 |
of Desecration | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 mid_tier_map 0 |
of Desecration | Suffix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 0 |
The magnitude of the chaos damage varies depending on the map tier and which legacy mods: No results
Delve area mods
Name | Stats | Spawn Weighting | |
---|---|---|---|
MapDesecratedGroundDelve | 1 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area (3-6)% increased Pack size Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapDesecratedGroundDelve2 | 52 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area (3-6)% increased Pack size Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapDesecratedGroundDelve3_ | 173 | (5-10)% increased Quantity of Items found in this Area (3-6)% increased Rarity of Items found in this Area (3-6)% increased Pack size Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
The magnitude of the chaos damage varies depending on depth: No results
Synthesis area mods
Synthesis map mods can only appear in Synthesis-related areas
Name | Stats | Spawn Weighting | |
---|---|---|---|
MapDesecratedGroundSynthesis | 50 | Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapDesecratedGroundSynthesis2 | 68 | Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapDesecratedGroundSynthesis3_ | 79 | Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Version history
Version | Changes |
---|---|
2.1.0 |
|
1.0.6 |
|
0.10.8c |
|
0.10.8 |
|