Mind Cage: Difference between revisions

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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.11.1}}
{{Version history table row|0.11.1}}
* Changed from Royal Circlet to '''Mind Cage'''.
* Helmets have been updated with new names and art. There are no longer any repeats of helmet art in the progression. Note: Existing helmets have had their name and art updated, but higher tier ones (that previously had repeated art) will show new art from the lower tier. This will be fixed in a future patch. To fix your helmet manually, put it on the cursor and type /fixmyhelmet
* (Not in patch note) The name changed from Royal Circlet to '''Mind Cage'''.
{{Version history table row|?}}
{{Version history table row|?}}
* Introduced to the game. (This basetype existed since open beta ([[version 0.10.0]]) and probably existed before that in closed beta and even alpha stage)
* Introduced to the game. (This basetype existed since open beta ([[version 0.10.0]]) and probably existed before that in closed beta and even alpha stage)

Revision as of 22:20, 11 December 2020

Mind CageRequires Level 65, 138 Int
Acquisition
Drop level: 65
Vendor Prices
Normal3x Orb of Transmutation
Magic1x Chaos Orb
Rare3x Chaos Orb
Unique8x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Helmet
Metadata ID: Metadata/Items/Armours/Helmets/HelmetInt10

Mind Cage is a helmet base type.

Unique versions

ItemRequired level
Hale NegatorHale Negator
Mind Cage
Energy Shield: (73-84)Requires Level 65, 138 IntHas 1 Abyssal Socket
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge
"Feel the pain of ancient wounds.
Feel the doom of dying souls."
65
Hale NegatorHale Negator
Mind Cage
Energy Shield: (73-84)Requires Level 65, 138 IntHas 2 Abyssal Sockets
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge
"Feel the pain of ancient wounds.
Feel the doom of dying souls."
65

Lua error in Module:Item_acquisition at line 628: table index is nil.

Version history

Version Changes
0.11.1
  • Helmets have been updated with new names and art. There are no longer any repeats of helmet art in the progression. Note: Existing helmets have had their name and art updated, but higher tier ones (that previously had repeated art) will show new art from the lower tier. This will be fixed in a future patch. To fix your helmet manually, put it on the cursor and type /fixmyhelmet
  • (Not in patch note) The name changed from Royal Circlet to Mind Cage.
Unknown
  • Introduced to the game. (This basetype existed since open beta (version 0.10.0) and probably existed before that in closed beta and even alpha stage)

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