Nature's Concoction: Difference between revisions
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(Created page with "{{infocard2 |header = Nature's Concoction |subheader = Ascendancy Notable Passive Skill |1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>File:placeholder.png</div> |2 = Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second<br>Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enem...") |
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'''Nature's Concoction''' is a notable [[Ascendancy passive skill]] for the [[Warden of the Maji]] that causes [[flask]]s in the slots adjacent to your [[tincture]]s to gain flask charges and increased effect after [[hit]]ting an enemy with a [[weapon]]. | '''Nature's Concoction''' is a notable [[Ascendancy passive skill]] for the [[Warden of the Maji]] that causes [[flask]]s in the slots adjacent to your [[tincture]]s to gain flask charges and increased effect after [[hit]]ting an enemy with a [[weapon]]. |
Latest revision as of 10:21, 9 December 2023
Nature's Concoction
Notable Passive Skill
Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second
Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently [1]
Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently [1]
Nature's Concoction is a notable Ascendancy passive skill for the Warden of the Maji that causes flasks in the slots adjacent to your tinctures to gain flask charges and increased effect after hitting an enemy with a weapon.
Version history
Version | Changes |
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3.23.0 |
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