|purchase_cost_normal1_name = Orb of Transmutation
|purchase_cost_normal1_amount = 1
|purchase_cost_magic1_name = Orb of Alteration
|purchase_cost_magic1_amount = 1
|purchase_cost_rare1_name = Chaos Orb
|purchase_cost_rare1_amount = 1
|purchase_cost_unique1_name = Chaos Orb
|purchase_cost_unique1_amount = 5
|required_level = 31
|required_level = 31
|required_dexterity = 25
|required_dexterity = 25
|required_intelligence = 25
|required_intelligence = 25
|evasion = 57
|evasion_min = 57
|energy_shield = 11
|evasion_max = 65
|energy_shield_min = 12
|energy_shield_max = 14
}}
}}
'''{{PAGENAME}}''' are a [[glove]] base type. __NOTOC__
'''Clasped Mitts''' is a [[gloves]] base type. __NOTOC__
==Modifiers==
{{Main|List of modifiers for gloves (dexterity/intelligence)}}
{{Item unique versions}}
{{Item unique versions}}
{{Item acquisition}}
==Version history==
{{Version history table header}}
{{Version history table row|3.0.0|
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
* All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
* Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
* Clasped Mitts now has 11 Energy Shield (down from 15) and 57 Evasion rating (up from 49). {{Undocumented}}
}}
{{Version history table row|?|
* Introduced to the game. (The item has existed since at least open beta / [[version 0.10.0]])
}}
{{Version history table end}}
[[ru:Перчатки оков]]
[[ru:Перчатки оков]]
Revision as of 15:28, 9 April 2023
Clasped MittsEvasion: (57-65) Energy Shield: (12-14)Requires Level 31, 25 Dex, 25 Int
Aukuna's WillAukuna's Will Clasped MittsEvasion: (114-162) Energy Shield: (24-35)Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity (5-7)% increased Cast Speed (100-150)% increased Evasion and Energy Shield Raised Zombies have (80-100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpsesThe Black Sekhema's trial had only just begun.
Clasped Mitts can be created from the following recipes:
Amount
Part
Description
Meta
4
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life. From life, death. The wheel turns, and the corbies wheel overhead.
Random life armour
A
5
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
4
The Hale HeartThe Hale Heart4Item Item Level:100 Elder ItemThough the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 item
A
5
The AspirantThe Aspirant5Item Elevated Item Influenced ItemThose Exiles that survive Wraeclast dream not of home, but of power.
Random influenced item with elevated affix
A
5
Magnum OpusMagnum Opus5Item Item Level:100 Three-Implicit SynthesisedWraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
Clasped Mitts now has 11 Energy Shield (down from 15) and 57 Evasion rating (up from 49). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Unknown
Introduced to the game. (The item has existed since at least open beta / version 0.10.0)