|drop_text = The itemized seed no longer drops, but pre-planted in [[The Sacred Grove]].
|is_in_game = false
|drop_enabled = false
}}
}}
'''Primal Crushclaw Bulb''' is a T3 [[Harvest Seed]]. When the seed is fulling grow, the player need to beat the monster [[Primal Crushclaw]] in order to finish the [[harvest]].
'''Primal Crushclaw Bulb''' is a T3 [[Harvest Seed]]. When the seed is fulling grow, the player need to beat the monster [[Primal Crushclaw]] in order to finish the [[harvest]]. Since [[version 3.13.0]], the itemized seed no longer drop. It is pre-planted in [[The Sacred Grove]] by random.
When [[harvest]]ing the seed, the game would choose 1 of the following crafting options (updated as of [[Harvest league]]):<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2874544|title= Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes |date=June 19, 2020|accessdate=July 21, 2020|author=Bex_GGG|publisher=Official Path of Exile forums}}</ref>
When [[harvest]]ing the seed, the game would choose 1 of the following crafting options (updated as of [[Harvest league]]):<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2874544|title= Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes |date=June 19, 2020|accessdate=July 21, 2020|author=Bex_GGG|publisher=Official Path of Exile forums}}</ref>
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* Change a Harbinger Unique or Unique Piece into a random [[Beachhead]] Map
* Change a Harbinger Unique or Unique Piece into a random [[Beachhead]] Map
{{Item acquisition}}
{{Item acquisition}}
The itemized seed no longer drops, but its monster, [[Primal Crushclaw]], is pre-planted in [[The Sacred Grove]] by a random chance.
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.13.0}}
{{Version history table row|3.13.0|
* Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
* Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
{{VersionHistoryRow|3.11.2b}}
}}
{{Version history table row|3.11.2b|
* Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
* Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
{{VersionHistoryRow|3.11.1b}}
}}
{{Version history table row|3.11.1b|
* Fixed a bug preventing the use of {{il|The Enmity Divine}} or upgraded [[Harbinger Unique]] items in the "Change a Harbinger Unique or Unique Piece into a random Beachhead Map" Harvest Craft.
* Fixed a bug preventing the use of {{il|The Enmity Divine}} or upgraded [[Harbinger Unique]] items in the "Change a Harbinger Unique or Unique Piece into a random Beachhead Map" Harvest Craft.
{{VersionHistoryRow|3.11.0e}}
}}
{{Version history table row|3.11.0e|
* Fixed a bug where some Unique items were yielding more {{il|Perandus Coin|Perandus Coins}} than intended when sacrificed. This primarily affected Unique items that do not ordinarily drop.
* Fixed a bug where some Unique items were yielding more {{il|Perandus Coin|Perandus Coins}} than intended when sacrificed. This primarily affected Unique items that do not ordinarily drop.
Itemized seed no longer exist in Path of Exile. This article describes Harvest content as it was during Harvest league. Version 3.13.0 added Harvest to the core game in a greatly simplified form that does not include any of the garden building mechanics.
Primal Crushclaw BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Acquisition Not in game Drop level: 13Metadata Item class: Harvest Seed Metadata ID: Metadata/Items/Harvest/HarvestSeedNessaCrabT3Blue
Primal Crushclaw Bulb is a T3 Harvest Seed. When the seed is fulling grow, the player need to beat the monster Primal Crushclaw in order to finish the harvest. Since version 3.13.0, the itemized seed no longer drop. It is pre-planted in The Sacred Grove by random.
When harvesting the seed, the game would choose 1 of the following crafting options (updated as of Harvest league):[1]
Change a Unique Item into Perandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.. Rarer Unique Items are worth more Perandus Coins
Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
Fixed a bug preventing the use of The Enmity DivineThe Enmity Divine Imperial StaffStaff Physical Damage: (217-242) to (371-396) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to BlockAttack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to BlockAttack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance
or upgraded Harbinger Unique items in the "Change a Harbinger Unique or Unique Piece into a random Beachhead Map" Harvest Craft.
Fixed a bug where some Unique items were yielding more Perandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus. than intended when sacrificed. This primarily affected Unique items that do not ordinarily drop.