Version 2.0.3

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Version History
2.0.2e
August 31, 2015
2.0.3
September 3, 2015

Patch notes

These are the official patch notes for version 2.0.3 released by Grinding Gear Games.[1]

New Microtransactions

Divination Cards

Unique Item Rarity Rebalance

  • Rare and super-rare Unique Items now drop four times as often. While still difficult to obtain, we feel that the interesting builds enabled by these uniques should be available to more players. Uniques from previous leagues (available through Zana) have not been made more common.
  • Goldrim, Brightbeak, Storm Cloud and Wake of Destruction have been moved to more-common rarity tiers.

Features

  • The BloodgripBloodgrip
    Marble Amulet
    Requires Level 74Regenerate (1.2-1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks
    +(60-70) to maximum Life
    Regenerate (16-24) Life per second
    100% increased Life Recovery from Flasks
    Moving while Bleeding doesn't cause you to take extra Damage
    Combat is simple.
    Keep your blood in.
    Take theirs out.
    Unique has been enabled.
  • Daily Missions from Leo no longer include team based PvP (Such as 3v3 or Capture the Flag). These now alternate between 1v1 Arena and Free-for-All Arena daily missions each day.
  • The automatic-AFK feature now waits 15 minutes (up from 5 minutes) before setting your status to AFK. We plan to allow more control over this feature in the future.
  • Added effects to Lavianga's WisdomLavianga's Wisdom
    War Hammer
    One Handed Mace
    Physical Damage: (33.8-39) to (80.6-93)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage
    +70 to maximum Life
    +70 to maximum Mana
    5% reduced Movement Speed
    (15-25)% increased Area of Effect
    (10-20)% increased Area Damage
    "The painful memories are the easiest to recall."
    - Lavianga, Advisor to Kaom
    and Lakishu's BladeLakishu's Blade
    Elegant Sword
    One Handed Sword
    Physical Damage: (40-50.4) to (68.8-84.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 1.1 metres
    Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike
    (60-80)% increased Physical Damage
    Adds (5-8) to (10-14) Physical Damage
    (10-15)% increased Attack Speed
    20% chance to Avoid being Stunned
    (40-30)% reduced Stun and Block Recovery
    "May the Blessed Lakishu watch our backs and our wives."
    - Legionnaire Battle Blessing
    .
  • The audio for status ailments has been temporarily removed. This will be added back once problems have been resolved.
  • The Labyrinth end-game map has been renamed to Terrace. Item filters may need to be updated due to this change.
  • The Maze end-game map has been renamed to Conservatory. Item filters may need to be updated due to this change.

Balance

  • Increased the base damage of Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
    AxisBossGroundSlam - N/A (page)
    DropBearSummonedGroundSlam - N/A (page)
    at all levels. (80% base damage to 85% base damage at level 1, progressing at the same rate to level 20).
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
  • The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
  • The Strong Arm and Butchery notable passive skills now grant 25% increased Physical Damage with One Handed or Two Handed Melee Weapons (up from 20%) and 5% increased Attack Speed with One Handed or Two Handed Melee Weapons (up from 4%).
  • The Versatility passive notable now grants 4% increased Attack Speed.
  • Added Module Error: Too many skills found with q_where = skill.active_skill_name="Flame Dash". Please choose only one of the following ids:
    FlameDashRoyale - Deals (10-147.8) Base Fire Damage per second, Base duration is 4.00 seconds, Deals (4-56) to (6-84) Fire Damage (page)
    FlameDashHardMode - Deals (19.7-1738.6) Base Fire Damage per second, Base duration is 4.00 seconds, Deals (7-659) to (11-988) Fire Damage, (0-19)% increased Cooldown Recovery Rate (page)
    to the Shadow's quest rewards for The Caged Brute.
  • Removed Module Error: Too many skills found with q_where = skill.active_skill_name="Freeze Mine". Please choose only one of the following ids:
    FreezeMineSideAreaBoss - Deals (4-370) to (6-555) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (173-2583)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    ExileFreezeMine - Deals (4-476) to (6-714) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (200-2246)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    from the Shadow's quest rewards for The Caged Brute. This gem is still available from the vendor in town after completing the quest.

Bug Fixes

  • Fixed a bug where the Malformation boss could fire projectiles through the walls around her arena.
  • Fixed a bug where the reward from the divination card The Explorer had no quality.
  • Fixed a bug where the reward from the divination card The Explorer had the incorrect corruption outcome.
  • Fixed bugs with Flame Dash which allowed players to travel twice as far when used over unwalkable terrain or when targeting monsters rather than locations.
  • Fixed a client crash with Torchoak Grove that was introduced in the 2.0.2 patch.
  • Fixed a client crash when selecting the quest to kill the Bandit Lords in the Quest Panel.
  • Fixed a client crash when using Vaal Lightning Strike on a Frost Wall.
  • Fixed a bug where some of the effects created by Lightning Warp would disappear if the skill had too much duration reduction.
  • Fixed a bug where Spark projectiles wouldn't be created if the user was casting them while facing a wall and standing too close to that wall.
  • Fixed a bug where using Raise Spectre supported by Spell Totem would result in you being unable to move or use skills.

References

  1. GGG_Neon (September 3, 2015). "2.0.3 Patch Notes". Official Path of Exile Forums. Retrieved September 3, 2015.