Version 0.9.3e: Difference between revisions

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{{Patch
{{version
| before = Version 0.9.3d
| before                 = 0.9.3d
| after = Version 0.9.3f
| patch                  = 0.9.3e
| day = 17
| patchdate              = November 17, 2011
| month = November
| after                  = 0.9.3f
| year = 2011
}}
| info =
 
| notes =
==Patch notes==
These are the official patch notes for '''version 0.9.3e''' released by [[Grinding Gear Games]].<ref name="0.9.3e Patch Notes" />
 
{{blockquote top}}
===Features===
===Features===
*Added four new [[unique items]].
*Added four new [[unique items]].
*Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
*Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
*Disabled player join/leave messages from showing in towns.
*Disabled player join/leave messages from showing in towns.
===Balance===
===Balance===
*Reduced [[Spark]] damage by -10%
*Reduced [[Spark]] damage by -10%
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*Increased the drop rate of [[Orb of Alchemy]] by 25%.
*Increased the drop rate of [[Orb of Alchemy]] by 25%.
*Increased the drop rate of [[Orb of Transformation]] by 33%
*Increased the drop rate of [[Orb of Transformation]] by 33%
*Decreased the drop rate of [[Whetstone|Whetstones]] and [[Armour Shard|Armour shards]] by 8%.
*Decreased the drop rate of [[Whetstone]]s and [[Armour Shard|Armour shards]] by 8%.
 
===Bug Fixes===
===Bug Fixes===
*Fixed a problem that would prevent the realm coming back up quickly if it crashed.
*Fixed a problem that would prevent the realm coming back up quickly if it crashed.
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*Fixed flavour text not being shown on items when linked in game (especially uniques).
*Fixed flavour text not being shown on items when linked in game (especially uniques).
*Fixed a bug where the unique sword [[Unique Items#Swords|Redbeak]] would not show its "+100% damage when on low life" mod.
*Fixed a bug where the unique sword [[Unique Items#Swords|Redbeak]] would not show its "+100% damage when on low life" mod.
*Fixed levels of [[Fellshrine Ruins|fellshrine ruins]] in higher difficulties.
*Fixed levels of [[The Fellshrine Ruins (Act 2)|fellshrine ruins]] in higher difficulties.
*Fixed a problem with beach materials in the [[Maelstrom of Chaos]].
*Fixed a problem with beach materials in the [[Maelstrom of Chaos]].
*Fixed the [[passive skill]] screen and character panel attribute descriptions to say the same thing.
*Fixed the [[passive skill]] screen and character panel attribute descriptions to say the same thing.
{{blockquote bottom}}
==References==
{{reflist|refs=
<ref name="0.9.3e Patch Notes">{{cite web
| author = Chris
| date = Nov 17, 2023
| title = 0.9.3e Patch Notes
| url = https://www.pathofexile.com/forum/view-thread/12285
| publisher = Official Path of Exile Forums
| accessdate = July 23, 2023
}}</ref>
}}
}}

Latest revision as of 01:53, 23 July 2023

Version History
0.9.3d
November 15, 2011
0.9.3e
November 17, 2011
0.9.3f
November 19, 2011

Patch notes

These are the official patch notes for version 0.9.3e released by Grinding Gear Games.[1]

Features

  • Added four new unique items.
  • Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
  • Disabled player join/leave messages from showing in towns.

Balance

Bug Fixes

  • Fixed a problem that would prevent the realm coming back up quickly if it crashed.
  • Fixed a crash that could occur related to linking items in chat.
  • Fixed flavour text not being shown on items when linked in game (especially uniques).
  • Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
  • Fixed levels of fellshrine ruins in higher difficulties.
  • Fixed a problem with beach materials in the Maelstrom of Chaos.
  • Fixed the passive skill screen and character panel attribute descriptions to say the same thing.

References

  1. Chris (Nov 17, 2023). "0.9.3e Patch Notes". Official Path of Exile Forums. Retrieved July 23, 2023.