Spell suppression
This article describes new Path of Exile content released in version 3.16.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
Spell Suppression is a layer of defense that gives a chance to halve spell damage. The chance to halve the damage is a random roll made per spell hit. Characters do not have any base value of spell suppression. The chance to suppress spell damage can be gained from sources such as passive skills, buffs, quartz flasks and modifiers on items and can be stacked up to 100%.
The spell damage prevented can be further increased by passive skills and items.
Dexterity provides bonuses to spell suppression instead of evasion if the character uses keystone Magebane.
Mechanics
Formulas
Active skill gems
Support skill gems
Mechanics Scaled by Spell Suppression
Related items
Unique items
Modifiers
Passive skills
Base and Notable
Name | Stats |
---|---|
Evasion and Spell Suppression | 12% increased Evasion Rating +4% chance to Suppress Spell Damage [1] [2] [3] [4] [5] [6] |
Movement Speed and Spell Suppression | 3% increased Movement Speed +3% chance to Suppress Spell Damage [1] [2] |
Spell Suppression | +8% chance to Suppress Spell Damage [1] [2] [3] |
Spell Suppression and Energy Shield Recharge Rate | +5% chance to Suppress Spell Damage 10% increased Energy Shield Recharge Rate [1] [2] |
Spell Suppression and Life Flask Recovery | +5% chance to Suppress Spell Damage 12% increased Life Recovery from Flasks [1] [2] [3] |
Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage [1] |
Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage [1] |
Intuition | 5% increased maximum Life +8% chance to Suppress Spell Damage 15% increased Evasion Rating [1] |
Inveterate | +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage [1] |
Quickstep | 6% increased Movement Speed +10% chance to Suppress Spell Damage [1] |
Reflexes | 30% increased Evasion Rating +100 to Evasion Rating +10% chance to Suppress Spell Damage [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield +8% chance to Suppress Spell Damage [1] |
Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life [1] |
Void Barrier | 12% increased maximum Energy Shield 18% increased Evasion Rating +10% chance to Suppress Spell Damage while on Full Energy Shield [1] |
Clusters
Name | Stats |
---|---|
Chance to Suppress Spell Damage | +2% chance to Suppress Spell Damage [1] |
Aerialist | +10% chance to Suppress Spell Damage 5% increased Dexterity [1] |
Darting Movements | +12% chance to Suppress Spell Damage while moving 3% increased Movement Speed [1] |
Elegant Form | +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments [1] |
Hit and Run | Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Untouchable | +10% chance to Suppress Spell Damage 30% increased Evasion Rating [1] |
Ascendancy
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Raider | 10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy You have Onslaught while on full Frenzy Charges 10% increased Movement Speed +20% chance to Suppress Spell Damage Phasing [1] |
Raider | Quartz Infusion | +40% chance to Suppress Spell Damage Phasing [1] |
Trickster | Spellbreaker | +20% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage while on Full Energy Shield 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage [1] |
Keystones
Name | Stats |
---|---|
Acrobatics | Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% [1] |
Magebane | Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity [1] |
Version history
Version | Changes |
---|---|
3.16.0 |
|