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  • Bow (category Bows) (section List of bows)
    strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have implicit...
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  • of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks Gain (25-35)% of Physical Attack Damage as Extra Fire Damage N/A...
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  • can be equipped in the off-hand slot while using a bow. Quivers are disabled and unequippable if a bow is not equipped. Most quivers do not come with gem...
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  • Stun (section Stun threshold)
    42745098039215684}{\text{Damage }}={({\text{Melee Physical Damage}}\times 1.25)+{\text{Melee Non-Physical Damage}}+{\text{Non-Melee Physical Damage}}+({\text{Non-Melee...
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  • classes; One Hand Maces and Two Hand Maces. One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration on enemies...
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Physical Attack Damage)
    Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield 75% increased Stun Threshold reduction on enemies at Maximum charge...
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  • class of one-handed melee weapons that require strength and have a x% reduced Enemy Stun Threshold implicit modifier. Maraketh weapons with this item class...
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  • outdoor areas of act 2. They are human opponents with either melee attacks or bow attacks. Resist Chaos...
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  • Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers. Many implicit modifiers provide base strength on items: Weapons and armour...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • 51 to 4 Added Physical Damage with Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies...
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  • Physical Bow Damage and Stun Threshold Passive Skill 10% increased Physical Damage with Bows 10% increased Damage Over Time with Bow Skills 10% reduced...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Skill 30% increased Physical Damage with Bows 30% increased Damage Over Time with Bow Skills 50% increased Stun Duration with Bows on Enemies The correct...
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  • require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates...
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  • where they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6)...
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  • item class of two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons with...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • List of unique jewels, Timeless Jewel, and Threshold Jewel There are several unique jewels. Some are dropped and others can be only be gained through corrupting...
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  • two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well...
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