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  • Contracts have an Area Level, which determines the monster level (and thus the difficulty of the monsters in the area) and item level of items. Contracts...
    5 KB (679 words) - 14:22, 26 March 2024
  • location it was obtained from, which determines the monster level and thus the difficulty of the monsters faced. It also determines the item level of items...
    14 KB (2,176 words) - 20:05, 16 April 2024
  • How about {that}? How does {that} deal sound!? Vic and Vinny are monsters, Exile. Monsters. They terrorise anyone who does not submit and swear fealty. {They...
    14 KB (2,548 words) - 08:52, 14 February 2023
  • require beasts that cannot be found normally. These recipes are exclusive to monsters from Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then...
    8 KB (293 words) - 19:31, 7 May 2024
  • damage from hits will use the lowest of all 3 elemental resistances on the monster for damage calculations. The damage type does not change. The admiral opens...
    5 KB (855 words) - 21:31, 12 December 2023
  • 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them...
    5 KB (244 words) - 04:47, 31 March 2024
  • 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them...
    5 KB (251 words) - 04:47, 31 March 2024
  • 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them...
    5 KB (387 words) - 04:47, 31 March 2024
  • 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them...
    5 KB (273 words) - 04:47, 31 March 2024
  • where not enough spawn points existed for monster packs within Memories. This sometimes resulted in fewer monsters being spawned than intended. Fixed a bug...
    10 KB (2,553 words) - 13:14, 12 August 2022
  • theme and function at a glance. Insider Info Newsletter number 47 included some concept art for an upcoming monster (http://i.imgur.com/X4RLLPG.jpg). This...
    4 KB (647 words) - 16:27, 16 July 2014
  • Pokemon Y (Nunzlocke), Monster Hunter 4, Hoplite, Ridiculous Fishing Mark2 - DOTA 2, Day Z Mike - Fallout:New Vegas, Minecraft Rhys - Monster Hunter 4, 9 Hours...
    4 KB (863 words) - 16:27, 16 July 2014
  • maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules...
    25 KB (6,472 words) - 20:38, 14 May 2024
  • Chaos Damage and its page history Icestormer (August 21, 2013). "Re: Any Info about New Unique Items?". Official Path of Exile Forums. Retrieved April...
    7 KB (457 words) - 08:41, 28 January 2024
  • iAreNubcake (May 9, 2016). "Touch of Anguish (upcoming Unique Claw) design, info, and HD pics!". Path of Exile Subreddit. Retrieved May 9, 2016. ru:Касание...
    4 KB (322 words) - 20:13, 14 August 2023
  • Path of Exile Subreddit. Retrieved July 16, 2015. chris_wilson. "Secret Info From San Fransisco Meetup". Path of Exile Subreddit. https://www.youtube...
    12 KB (1,659 words) - 19:46, 23 April 2024
  • alternate skill effects: Mark_GGG (July 4, 2014). "GGG devs, please give us some info on Ball Lightning mechanics - questions inside". Official Path of Exile Forums...
    30 KB (1,244 words) - 22:16, 2 March 2024
  • effects: https://www.reddit.com/r/pathofexile/comments/mcqir3/314_league_info_megathread/gtzsmzn/...
    40 KB (857 words) - 14:24, 29 April 2024
  • attack skills add flat physical damage. Strength - See Strength page for more info about getting high strength. Pillar of the Caged God can drop anywhere. It...
    5 KB (654 words) - 20:07, 26 September 2023
  • com/r/pathofexile/comments/gvkzak/arcanist_brand_i_know_we_dont_have_a_lot_of_info/fspdudk/ Surgeon_General (April 29, 2024). "RZoF + Arcanist Brand testing:...
    34 KB (1,177 words) - 09:13, 6 May 2024
  • of damage intervals change also affected many monster varieties that used Ball Lightning, so the monster versions of the skill also had to be rebalanced...
    4 KB (708 words) - 23:01, 20 July 2014
  • com/r/pathofexile/comments/czot6y/summoner_things_that_we_still_could_use_info_on/ez2opqm/?context=3 ru:Пылающий легион...
    32 KB (1,815 words) - 19:00, 11 March 2024
  • skills to display average damage instead of damage per second on the skill bar info. 1.0.0 Curse on Hit has been added to the game....
    21 KB (806 words) - 23:28, 11 May 2024
  • to talk about his first week at Grinding Gear Games as the insider info. Insider Info So Rory is away and can’t provide you with that insider-knowledge...
    4 KB (679 words) - 16:27, 16 July 2014
  • their infos while paused. Other players in the party can unpause the game. The amount of flask charges gained by killing a monster depends on "monster effectiveness"...
    20 KB (3,538 words) - 18:26, 13 May 2024
  • items for special base type items coming in 0.11.0. Insider Info This week’s insider info shows a little more of the new areas of Act 3 which will appear...
    2 KB (357 words) - 20:31, 16 July 2014
  • Cannibal chests and monster death animations. Pete can be seen here: http://i.imgur.com/pvbZtSD.jpg As an extra bit of insider info, here is a brief look...
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  • will be talking about unique monster difficulty, while Rory will be showing off some upcoming Unique art in Insider Info. - Carl Boss Difficulty The next...
    4 KB (638 words) - 16:28, 16 July 2014
  • Devourer art was back from when the monster had quite a different concept. The art has not changed that much, but the monster is no longer a “Root Spider”. Originally...
    2 KB (344 words) - 16:28, 16 July 2014
  • supporter, and one from GGG. Insider Info This week I get to show off some 3D work. In our current push to make monster deaths more satisfying, this is how...
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  • probably see the light of day in 1.0.3 and 1.0.4. Insider Info Here is some 3d art for an upcoming monster: http://i.imgur.com/VfkTKrf.jpg Morsexier (November...
    2 KB (245 words) - 16:27, 16 July 2014
  • on randomness. The longest part of the process was making sure all the monster packs could scale down to level 4. We have been working on getting the 0...
    2 KB (266 words) - 16:30, 16 July 2014
  • making PVP better. We also have coming up afterwards work on auras and monster mana use. Further down the pipeline I see references to the upcoming Act...
    3 KB (384 words) - 19:02, 16 July 2014
  • “Shaftstorm”. These uniques were removed from the game. Insider Info This week we have some more monster concept art. This is one of the earliest images of a Sea...
    3 KB (393 words) - 05:22, 28 July 2014
  • styles can take advantage of. Insider Info We have previously shown off some of the development of an upcoming monster: http://i.imgur.com/NW1SplF.jpg http://i...
    3 KB (488 words) - 16:28, 16 July 2014
  • unique items, or if you’d like a status update, and I’ll be in touch. Insider Info As he is away today, it seems like an ideal time to turn the developer spotlight...
    3 KB (480 words) - 19:27, 16 July 2014
  • commits for 0.11.2. This patch includes Ranger tree changes, changes to monster accuracy and evasion throughout the game and a whole lot of other features...
    3 KB (452 words) - 19:09, 16 July 2014
  • missed them when clearing the area. The map size was reduced, taking the monster count down from over 1000 to 650, as it was too hard to find the pursers...
    4 KB (662 words) - 16:28, 16 July 2014
  • sized set of unique items every two weeks in ongoing content patches. Insider Info Russell Bakewell is our effects artist at Grinding Gear Games. He started...
    2 KB (366 words) - 03:49, 19 February 2023
  • intelligence based weapon users. It also has some awesome gruesome art. Insider Info Campbell Crawford started work at Grinding Gear Games in August 2013. He...
    3 KB (397 words) - 16:27, 16 July 2014
  • popular, and an excellent addition to the map running experience. Insider Info The image linked below is a planning image for a more full art progression...
    3 KB (438 words) - 20:34, 16 July 2014
  • ways to think about offense and defense on an end-game character. Insider Info This week, we have another excerpt from our lore: The Purity Chronicles,...
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  • arguably one of the most entertaining unique items in all of Wraeclast. Insider Info This week, another piece of concept art: http://i.imgur.com/sgEVtHV.jpg Lavianga...
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  • Amulet from Tertium_Quid, and we should have more worked out soon! Insider Info This week, as I’ve already mentioned Andrew above as doing the music for...
    4 KB (748 words) - 20:20, 22 November 2014
  • will appear in the news later this week on pathofexile.com. -Carl Insider Info This week we are going to show off one of the images being used for a signed...
    5 KB (847 words) - 16:28, 16 July 2014