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  • extra cold damage based on the physical damage of the caster and their allies and more cold damage. Self Interaction: Note that the more cold damage part interact...
    38 KB (1,584 words) - 23:27, 11 May 2024
  • anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion, Heist, or the Labyrinth):...
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  • additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells Additional Effects From 1-20% Quality:...
    48 KB (355 words) - 23:20, 11 May 2024
  • and unique mods from the mod type "MonsterAuraResists". The mod would be displayed in monster nameplate as Allies Resist Elemental Damage. The monster also...
    30 KB (1,019 words) - 23:33, 11 May 2024
  • Purity of FireAura, Spell, AoE, Fire Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires...
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  • Purity of IceAura, Spell, AoE, Cold Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires...
    36 KB (366 words) - 23:33, 11 May 2024
  • Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage Additional Effects From 1-20% Quality: (1-20)% increased...
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  • Purity of LightningAura, Spell, AoE, Lightning Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius:...
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  • Tree. Right click to remove from the Socket. - Intelligence - Witch, Templar, Shadow Shocks from your Hits always increase Damage taken by at least #%: Unlike...
    3 KB (348 words) - 15:49, 20 April 2024
  • Mana (section Mana Scaling)
    are related to Mana: The following Masteries are related to Mana: Mana regeneration Mana leech Mana gain on hit Mana gain on kill Mana reservation Malice...
    12 KB (1,968 words) - 23:15, 11 May 2024
  • discussion may be found on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells...
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  • additional damage from missing mana. Because damage is based on missing unreserved mana, reserving mana will reduce the max potential damage of the spell...
    40 KB (1,667 words) - 12:48, 15 December 2023
  • Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres to radius Additional Effects From 1-20% Quality:...
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  • Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket...
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  • Flask (redirect from Mana Flask) (section Mana recovery from flasks)
    life and/or mana over time. Flasks end their respective effects if maximum life or mana is reached. Hybrid flasks, which affect both life and mana, will end...
    34 KB (2,138 words) - 16:51, 12 May 2024
  • Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • mods can be found at a much lower rate, and are rewards from certain Syndicate Safehouses from Aisling Laffrey. Defeating the Syndicate Mastermind will...
    12 KB (328 words) - 23:37, 11 May 2024
  • (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill...
    4 KB (2,745 words) - 23:29, 11 May 2024
  • com/r/pathofexile/comments/5gzfwo/allies_cannot_die_aura_should_be_removed_from/daxfkgz/ https://www.pathofexile.com/forum/view-thread/1669519/filter-account-type/staff...
    2 KB (169 words) - 23:16, 11 May 2024
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