Seething Fury: Difference between revisions

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{{legacy variant table row|3.16.0|
{{legacy variant table row|3.16.0|
* (10-15)% increased Attack Damage while holding a Shield
* {{c|mod|+0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield}}
* +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
}}
{{legacy variant table row|3.15.0|
* (10-15)% increased Attack Damage while holding a Shield
* (10-15)% increased Attack Damage while holding a Shield
* {{c|mod|+0.04% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield}}
* {{c|mod|+0.04% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield}}
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{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
* The Seething Fury Unique Jewel now grants “+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield” (previously +0.2%).{{sic}} Existing items can be updated to these new values with a Divine Orb, and a temporary lapse in judgement.
* The Seething Fury Unique Jewel now grants “+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield” (previously +0.2%). Existing items can be updated to these new values with a Divine Orb, and a temporary lapse in judgement.
}}
}}
{{Version history table row|3.15.0|
{{Version history table row|3.15.0|
* The Divide and Conquer unique jewel has been renamed Seething Fury, and has been reworked. It no longer changes the behaviour of Spectral Shield Throw specifically. Instead it now grants +0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield, +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield, as well as still granting (10-15)% increased Attack Damage while holding a Shield. These modifier changes affect all versions of this item, though you will need to use a Divine Orb to obtain the new values.
* The Divide and Conquer unique jewel has been renamed Seething Fury, and has been reworked. It no longer changes the behaviour of Spectral Shield Throw specifically. Instead it now grants +0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield, +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield, as well as still granting (10-15)% increased Attack Damage while holding a Shield. These modifier changes affect all versions of this item, though you will need to use a Divine Orb to obtain the new values.
}}
}}
{{Version history table row|3.7.0|
{{Version history table row|3.7.0|

Revision as of 13:46, 2 December 2022

Seething Fury
Viridian Jewel
(10-15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
CorruptedIt took the Bloody Flowers Rebellion to show the clans of Ezomyr the truth;
What kept them apart was just a fabrication.
Conjured rivalries from men who grew fat from the discord they sowed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop restricted
Vendor Offer
6x Alchemy Shard
Metadata
Item class: Jewel

Seething Fury (formerly known as Divide and Conquer) is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Item acquisition

Seething Fury has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Seething Fury can be created from the following recipes:

AmountPartNotesDescriptionMeta
1Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Any rarityCorruption transformationM
1Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.N/A

Legacy variants

Seething Fury has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.20.0
  • (10-15)% increased Attack Damage while holding a Shield
  • +0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
  • +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
3.16.0
  • (10-15)% increased Attack Damage while holding a Shield
  • +0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
  • +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
3.15.0
  • (10-15)% increased Attack Damage while holding a Shield
  • +0.04% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
  • +1% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield

Not corrupted Seething Fury are all legacy items and only be obtained from trading with other players in the permanent leagues. Also, corrupted Seething Fury that have corruption implicit are also legacy.

Version history

Version Changes
3.20.0
  • No longer drops in the core drop pool; instead, it can be obtained by corrupting jewels of the same basetype.[1]
3.16.0
  • The Seething Fury Unique Jewel now grants “+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield” (previously +0.2%). Existing items can be updated to these new values with a Divine Orb, and a temporary lapse in judgement.
3.15.0
  • The Divide and Conquer unique jewel has been renamed Seething Fury, and has been reworked. It no longer changes the behaviour of Spectral Shield Throw specifically. Instead it now grants +0.2% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield, +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield, as well as still granting (10-15)% increased Attack Damage while holding a Shield. These modifier changes affect all versions of this item, though you will need to use a Divine Orb to obtain the new values.
3.7.0
  • Introduced to the game.

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