Sanctum of Immortality: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.0}} | |||
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: Trap Workshop, Armourer's Workshop, Sparring Room, Shrine of Empowerment, '''Pools of Restoration''', Hatchery, Flame Workshop, Lightning Workshop | |||
{{Version history table row|3.5.0}} | {{Version history table row|3.5.0}} | ||
* Introduced to the core game | * Introduced to the core game |
Revision as of 06:42, 24 February 2021
Id | HealingRoomIII |
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Tier | 3 |
Architect | Guatelitzi, Architect of Flesh |
Contains a valuable item.
Magic Monsters in this Area Regenerate 6% of Life per second
Rare Monsters in this Area Regenerate 4% of Life per second
Sanctum of Immortality is an incursion room. It is upgraded from Sanctum of Vitality and itself from Pools of Restoration.
Loot
The room contain a chest that contains a magic item with "Guatelitzi's" prefix or "of Guatelitzi" suffix. No need to kill the architect of the room to unlock the chest. The chest may instead contains Mask of the Spirit DrinkerMask of the Spirit Drinker
Magistrate CrownArmour: (384-604)
Energy Shield: (151-316)Requires Level 58, 64 Str, 64 Int(140-220)% increased Armour and Energy Shield
+(30-60) to maximum Energy Shield
+(80-100) to maximum Life
Your Energy Shield starts at zero
Cannot gain Energy Shield
Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield
Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield
Regenerate 150 Life per second if you have at least 1500 Maximum Energy ShieldOur flesh is our most sacred gift.
Taint it not with the occult.
This item can be transformed on the Altar of Sacrifice along with Vial of Summoning.
Dialogue
Upon entering the room, Alva would say:
The waters look clean enough.
Couldn't pay me to drink it, though.
Version history
Version | Changes |
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3.10.0 |
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3.5.0 |
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3.3.0 |
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