Passive skill: Difference between revisions
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>ShadowKirby No edit summary |
>ShadowKirby No edit summary |
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*[[Cast Speed]] | *[[Cast Speed]] | ||
*[[Critical Strike Damage Multiplier]] | *[[Critical Strike Damage Multiplier]] | ||
*[[Critical Strike Chance]]] | *[[Critical Strike Chance]] | ||
*[[Dagger Damage]] | |||
*[[Dagger Damage and Accuracy]] | |||
*[[Dagger Damage and Critical Strike Chance]] | |||
*[[Dexterity]] | *[[Dexterity]] | ||
*[[Dual Wield Accuracy]] | *[[Dual Wield Accuracy]] | ||
Line 15: | Line 18: | ||
*[[Mana Regeneration]] | *[[Mana Regeneration]] | ||
*[[Spell Damage]] | *[[Spell Damage]] | ||
*[[Strength] | *[[Strength]] | ||
*[[Wand Damage]] | *[[Wand Damage]] | ||
*[[Wand Damage and Accuracy]] | *[[Wand Damage and Accuracy]] |
Revision as of 01:01, 5 June 2012
Every character in Path of Exile has access to the passive skill tree [1]. The choices the player makes in this tree determine the character's stats, alongside giving them bonuses such as extra cold damage, or increased attack speed with a certain weapon. Each class starts in the center of the skill tree "circle" but at one of four different points on it. (Verify?)
Basic Passives
- Cast Speed
- Critical Strike Damage Multiplier
- Critical Strike Chance
- Dagger Damage
- Dagger Damage and Accuracy
- Dagger Damage and Critical Strike Chance
- Dexterity
- Dual Wield Accuracy
- Dual Wield Speed
- Elemental Damage
- Energy Shield
- Intelligence
- Mana
- Mana Regeneration
- Spell Damage
- Strength
- Wand Damage
- Wand Damage and Accuracy