Mortem Morsu

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Revision as of 19:38, 11 May 2017 by >Trympyrym (→‎Version history)
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Mortem Morsu is a unique Fright ClawFright ClawClaw
Physical Damage: 12-46
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit
.

Template:MasterUniquePrice

Vendor: 17Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 8Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Modifiers

The Poisonous Hit mod causes attacks made with this weapon to inflict poison.

Legacy variants

Mortem Morsu has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

2% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks

(75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon

2.2.0

2% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks

(75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+25% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon

2.0.0

6% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks

(75 to 100)% increased Physical Damage 
20% increased Attack Speed
25% increased Critical Strike Chance
+25% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon

Trivia

Mortem Morsu is Latin for "death bite".[citation needed]

Gallery

Version history

Version Changes
2.6.0
  • Base type implicit mod changed to +20 Life gained for each Enemy hit by Attacks (previously 2% of Physical Attack Damage Leeched as Life).
  • Base type damage increased to 12-46 (up from 9-37).
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
2.1.1b
  • Fixed a bug where the poison on hit property of the unique item Mortem Morsu was being applied on spells when equipped in your off-hand weapon slot.
2.0.0
  • Base item's implicit mod decreased to 2% of Physical Attack Damage Leeched as Life (down from 6%).
0.11.0
  • Added 3D art.
0.10.1
  • Fixed a bug where the Stun Threshold Reduction on Mortem Morsu was not limited to just attacks by that weapon.
0.10.0
  • Critical multiplier mods on weapons are now global, not local.
0.9.12m
  • Introduced to the game.