List of harvest crafting options: Difference between revisions
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Neokowloon (talk | contribs) (remove no sense (or unsourced) "level" column. Please note that if you copy from poedb, say it is copy from poedb if you extracted from raw game file, state which dat) |
(Corrected some formatting, removed some duplicate listings, and updated additional crafts to current options.) |
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| Reveals a random Socket colour crafting effect when Harvested. | | Reveals a random Socket colour crafting effect when Harvested. | ||
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* Reforge the colour of a non-Red socket on an item, turning it Red. | * Reforge the colour of a non-Red socket on an item, turning it Red. | ||
* Reforge the colour of a non-Blue socket on an item, turning it Blue. | * Reforge the colour of a non-Blue socket on an item, turning it Blue. | ||
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* Sacrifice a Map. Add a free Infused Ambush craft to your Map device. | * Sacrifice a Map. Add a free Infused Ambush craft to your Map device. | ||
* Sacrifice a Map. Add a free Infused Harbinger craft to your Map device. | * Sacrifice a Map. Add a free Infused Harbinger craft to your Map device. | ||
* < | * <s>Sacrifice a Map. Add a free Infused Perandus craft to your Map device.</s> Removed<ref name="Removed Crafts" /> | ||
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| 2 | | 2 | ||
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| Allows you to Sacrifice a Map to create items for the Atlas when Harvested. | | Allows you to Sacrifice a Map to create items for the Atlas when Harvested. | ||
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* Sacrifice a White or Yellow Map to create random Map Fragments based on its tier. | * Sacrifice a White or Yellow Map to create random Map Fragments based on its tier. | ||
* Sacrifice a Red Map to create random Map Fragments based on its tier. | * Sacrifice a Red Map to create random Map Fragments based on its tier. | ||
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| Reveals a random Socket number crafting effect when Harvested. | | Reveals a random Socket number crafting effect when Harvested. | ||
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* < | * <s>Set an item to three sockets</s> Removed<ref name="Removed Crafts" /> | ||
* Set an item to four sockets | * Set an item to four sockets | ||
* Set an item to five sockets | * Set an item to five sockets | ||
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| Allows you to add an Implicit modifier to certain Jewel types when Harvested. | | Allows you to add an Implicit modifier to certain Jewel types when Harvested. | ||
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* Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel. | * Set a new Implicit modifier on a Cobalt, Crimson, Viridian, or Prismatic Jewel. | ||
* Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel. | * Set a new Implicit modifier on an Abyss Jewel, or Timeless Jewel. | ||
* Set a new Implicit modifier on a Cluster Jewel. | * Set a new Implicit modifier on a Cluster Jewel. | ||
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| Reveals a random Defence modifier crafting effect when Harvested. | | Reveals a random Defence modifier crafting effect when Harvested. | ||
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* Reforge a Normal or | * Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Defence modifier. | ||
* Reforge a Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common. | * Reforge a Normal, Magic, or Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common. | ||
* Augment | * Augment a non-influenced Magic or Rare item with a new Defence modifier. | ||
* Augment | * Augment a non-influenced Magic or Rare item with a new Defence modifier with Lucky values. | ||
* Remove a random non-Defence modifier from | * Remove a random non-Defence modifier from a non-influenced item and add a new Defence modifier. | ||
* <s>Remove a random Defence modifier from an item.</s> Removed<ref name="Removed Crafts" /> | * <s>Remove a random Defence modifier from an item.</s> Removed<ref name="Removed Crafts" /> | ||
* <s>Randomise the numeric values of the random Defence modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" /> | * <s>Randomise the numeric values of the random Defence modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" /> | ||
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| Reveals a random Lightning modifier crafting effect when Harvested. | | Reveals a random Lightning modifier crafting effect when Harvested. | ||
| | | | ||
* Reforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Lightning modifier. | * Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Lightning modifier. | ||
* Reforge a Normal, Magic or Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common. | * Reforge a Normal, Magic, or Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common. | ||
* Augment a non-influenced Magic or Rare item with a new Lightning modifier. | * Augment a non-influenced Magic or Rare item with a new Lightning modifier. | ||
* Augment a non-influenced Magic or Rare item with a new Lightning modifier with Lucky values. | * Augment a non-influenced Magic or Rare item with a new Lightning modifier with Lucky values. | ||
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| Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested. | | Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested. | ||
| | | | ||
* Upgrade a Normal item to a Magic item, adding one random high-tier modifier. | * Upgrade a Normal item to a Magic item, adding one random high-tier modifier. | ||
* Upgrade a Normal item to a Magic item, adding two random high-tier modifiers. | * Upgrade a Normal item to a Magic item, adding two random high-tier modifiers. | ||
* Upgrade a Magic item to a Rare item, adding two random modifiers. | |||
* Upgrade a Magic item to a Rare item, adding two random high-tier modifiers. | * Upgrade a Magic item to a Rare item, adding two random high-tier modifiers. | ||
* Upgrade a Magic item to a Rare item, adding three random modifiers. | |||
* Upgrade a Magic item to a Rare item, adding three random high-tier modifiers. | * Upgrade a Magic item to a Rare item, adding three random high-tier modifiers. | ||
* Upgrade a Magic item to a Rare item, adding four random modifiers. | |||
* Upgrade a Magic item to a Rare item, adding four random high-tier modifiers . | * Upgrade a Magic item to a Rare item, adding four random high-tier modifiers . | ||
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| 3 | | 3 | ||
| [[Primal Rhex Matriarch]] | | [[Primal Rhex Matriarch]] | ||
| Allows you to exchange | | Allows you to exchange Splinters, Breachstones, or Emblems for others of the same type when Harvested. | ||
| | | | ||
* Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type. | * Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type. | ||
* Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. | * Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. | ||
* <s>Change a Pale Court Key into another random Pale Court Key.</s> Removed | |||
|- | |- | ||
| 3 | | 3 | ||
| [[Primal Crushclaw]] | | [[Primal Crushclaw]] | ||
| Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested. | | Allows you to exchange a Unique, Bestiary, or Harbinger item for a related item when Harvested. | ||
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* Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family. | * Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family. | ||
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| 3 | | 3 | ||
| [[Primal Blisterlord]] | | [[Primal Blisterlord]] | ||
| Allows you | | Allows you randomise the Atlas Influence of a certain type of Influenced item when Harvested. | ||
| | | | ||
* | * Randomise the Influence of an influenced Normal, Magic, or Rare Weapon. | ||
* | * Randomise the Influence of an influenced Normal, Magic, or Rare Armour. | ||
* | * Randomise the Influence of an influenced Normal, Magic, or Rare Jewellery. | ||
|- | |- | ||
| 3 | | 3 |
Revision as of 18:51, 18 April 2022
This page or section needs to be reworked to make use of Extension:Cargo instead of listing data manually.
Please help improve this page if you can.
This is a list of all the Harvest Crafting seeds available and the possible crafting outcomes:
Tier | Monster | Description | Possible crafts |
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4 | Ersi, Mother of Thorns | Reveal a random crafting effect that locks a random modifier on an item when Harvested |
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4 | Janaar, the Omen | Reveals a random crafting effect for Influenced items when Harvested |
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4 | Namharim, Born of Night | Allows you to give an item a Synthesised implicit modifier when Harvested |
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1 | Wild Ursaling | Reveals a random Caster modifier crafting effect when Harvested |
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1 | Wild Hellion | Reveals a random Physical modifier crafting effect when Harvested |
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1 | Wild Thornwolf | Reveals a random Socket colour crafting effect when Harvested. |
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1 | Wild Ape | Reveals a random Fire modifier crafting effect when Harvested. |
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1 | Wild Hatchling | Reveals a random Currency crafting effect with improved outcome chances when Harvested. |
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2 | Wild Bristlebeast | Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested. |
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2 | Wild Snap Hound | Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested. |
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2 | Wild Homunculus | Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested. |
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2 | Wild Chieftain | Allows you to Sacrifice a Map to influence Kirac's crafting options when Harvested. |
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2 | Wild Spikeback | Reveals a random crafting effect that reforges a Rare item a certain way when Harvested. |
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3 | Wild Bristle Matron | Allows you to sacrifice a Map to gain additional Atlas missions when Harvested. |
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3 | Wild Hellion Alpha | Allows you to sacrifice a Weapon or Armour to create Jewelry or Jewels when Harvested. |
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3 | Wild Thornmaw | Allows you to Sacrifice a Map to create items for the Atlas when Harvested. |
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3 | Wild Brambleback | Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested. |
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3 | Wild Infestation Queen | Causes other seeds to offer an additional crafting outcome. | |
1 | Vivid Arachnid | Reveals a random Attack modifier crafting effect when Harvested. |
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1 | Vivid Weta | Reveals a random Life modifier crafting effect when Harvested. |
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1 | Vivid Leech | Reveals a random Socket number crafting effect when Harvested. |
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1 | Vivid Scorpion | Reveals a random Cold modifier crafting effect when Harvested. |
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1 | Vivid Thornweaver | Reveals a random Speed modifier crafting effect when Harvested. |
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2 | Vivid Razorleg | Reveals a random Gem crafting effect when Harvested. |
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2 | Vivid Sapsucker | Allows you to change a Map into other Maps when Harvested. |
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2 | Vivid Parasite | Allows you to add an Implicit modifier to certain Jewel types when Harvested. |
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2 | Vivid Striketail | Reveals a random Flask Enchantment that depletes as it is used when Harvested. |
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2 | Vivid Nestback | Reveals a random Map Enchantment when Harvested. |
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3 | Vivid Whipleg | Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested. |
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3 | Vivid Watcher | Allows you to enhance specialised Currency a certain way when Harvested. |
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3 | Vivid Vulture | Allows you to modify a Scarab a certain way when Harvested |
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3 | Vivid Abberarach | Allows you to upgrade an Offering to the Goddess when Harvested |
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3 | Vivid Devourer | Adds 10 random Wild and Primal harvest outcomes. | |
1 | Primal Rhoa | Reveals a random Defence modifier crafting effect when Harvested. |
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1 | Primal Dustspitter | Reveals a random Lightning modifier crafting effect when Harvested. |
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1 | Primal Feasting Horror | Reveals a random Socket link crafting effect when Harvested |
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1 | Primal Maw | Reveals a random Chaos modifier crafting effect when Harvested. |
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1 | Primal Cleaveling | Reveals a random Unique Item transformation effect when Harvested. |
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2 | Primal Rhex | Allows you to sacrifice Divination Cards to create Divination Cards when Harvested. |
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2 | Primal Dustcrab | Allows you to exchange certain Map Fragments for another of the same type when Harvested. |
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2 | Primal Viper | Reveals a random Critical modifier crafting effect when Harvested. |
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2 | Primal Chimeral | Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested. |
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2 | Primal Scrabbler | Allows you to modify an item, resulting in Lucky modifier values when Harvested. |
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3 | Primal Rhex Matriarch | Allows you to exchange Splinters, Breachstones, or Emblems for others of the same type when Harvested. |
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3 | Primal Crushclaw | Allows you to exchange a Unique, Bestiary, or Harbinger item for a related item when Harvested. |
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3 | Primal Blisterlord | Allows you randomise the Atlas Influence of a certain type of Influenced item when Harvested. |
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3 | Primal Cystcaller | Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested. |
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3 | Primal Reborn | Causes other seeds to offer a Lucky crafting outcome. |