Imperial Staff: Difference between revisions
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>BotK2 (Switching to base item template) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
|rarity | |rarity = Normal | ||
|name | |name = Imperial Staff | ||
|class | |class = Staves | ||
|size_x | |size_x = 2 | ||
|size_y | |size_y = 4 | ||
|drop_level | |drop_level = 66 | ||
|drop_rarities | |drop_rarities = Normal, Magic, Rare, Unique | ||
|tags | |tags = staff, two_hand_weapon, twohand, weapon, default | ||
|metadata_id | |metadata_id = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff18 | ||
|implicit1 | |implicit1 = StaffBlockPercentImplicitStaff1 | ||
|purchase_cost_normal1_name | |purchase_cost_normal1_name = Orb of Transmutation | ||
|purchase_cost_normal1_amount | |purchase_cost_normal1_amount = 3 | ||
|purchase_cost_magic1_name | |purchase_cost_magic1_name = Orb of Alteration | ||
|purchase_cost_magic1_amount | |purchase_cost_magic1_amount = 4 | ||
|purchase_cost_rare1_name | |purchase_cost_rare1_name = Chaos Orb | ||
|purchase_cost_rare1_amount | |purchase_cost_rare1_amount = 3 | ||
|purchase_cost_unique1_name | |purchase_cost_unique1_name = Chaos Orb | ||
|purchase_cost_unique1_amount | |purchase_cost_unique1_amount = 8 | ||
|required_level | |required_level = 66 | ||
|required_strength | |required_strength = 113 | ||
|required_intelligence | |required_intelligence = 113 | ||
|critical_strike_chance | |critical_strike_chance = 6.5 | ||
|attack_speed | |attack_speed = 1.15 | ||
|physical_damage_min | |physical_damage_min = 49 | ||
|physical_damage_max | |physical_damage_max = 147 | ||
| | |weapon_range = 11 | ||
}} | }} | ||
Revision as of 01:39, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Imperial Staff is a staff base type.
Unique versions
Item | |
---|---|
Agnerod EastAgnerod East Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. | 66 |
Agnerod NorthAgnerod North Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 |
Agnerod SouthAgnerod South Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 |
Agnerod WestAgnerod West Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 |
The Enmity DivineThe Enmity Divine Imperial StaffStaff Physical Damage: (217-242) to (371-396) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance | 66 |
The Yielding MortalityThe Yielding Mortality Imperial StaffStaff Physical Damage: (217-242) to (371-396) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance | 66 |
Legacy variants
Imperial Staff has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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2.6.0 | 12% Chance to Block |
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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