Hatchet Master: Difference between revisions

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(→‎Version history: Template:Undocumented should only be used if there are no other sources.)
 
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<onlyinclude>{{fixme|Hatchet Master}}</onlyinclude>{{Passive skill box|Hatchet Master}}
{{Passive skill box|Hatchet Master}}


'''Hatchet Master''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[attack speed]] with [[axe]]s. It also grants increased [[evasion]] rating.
'''Hatchet Master''' is a [[notable passive skill]] that grants increased [[damage]] and [[attack speed]] with [[axe]]s. It grants increased damage with [[ailment]]s while wielding an axe. It also grants +5 to maximum [[Rage]].
==Location==
In [[Duelist]] area of the passive tree.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "hatchet_master104"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6.0}}
{{Version history table row|3.11.0}}  
* The [[Hatchet Master]] cluster has been improved.
* No longer has the mod {{c|mod|40% increased Global [[Evasion Rating]] when on [[Full Life]]}} now has {{c|mod|+5 to Maximum Rage}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=June 18, 2020|publisher=Official Path of Exile forums}}</ref>
{{VersionHistoryRow|1.2.0}}
* {{c|mod|Axe Attacks deal #% increased Damage with Hits and Ailments}} has been increased to 28% (up from 25%) {{Undocumented}}
* Hatchet Master also grants evasion.
{{Version history table row|3.10.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* Now has {{c|mod|Axe Attacks deal 25% increased Damage with Hits and Ailments}}, replacing the mods {{c|mod|25% increased Damage with [[Axe]]s}} and {{c|mod|25% increased Damage with Ailments from [[Attack]] [[Skill]]s while wielding an [[Axe]]}}. {{Undocumented}}
|}
}}
{{Version history table row|3.7.0|
''We've added a lot of new passives to the passive tree in this patch. Rather than list out what each of the dozens of new passives contains, we've listed out the cluster notable names below. We've also changed virtually every weapon cluster to some degree. To examine these changes in detail, please keep an eye out in the community for passive tree tools once we give the passive tree data out. ''
* Now has the mods {{c|mod|25% increased Damage with [[Axe]]s}} and {{c|mod|25% increased Damage with Ailments from Attack Skills while wielding an Axe}}, replacing the mod {{c|mod|20% increased Physical Damage with Axes}}. {{Undocumented}}
* Now has the mod {{c|mod|40% increased Global Evasion Rating when on Full Life}}, replacing the mod {{c|mod|20% increased [[Evasion Rating]]}} {{Undocumented}}
}}
{{Version history table row|?|
* Relocated from near to [[Point Blank]] to current position.  {{Undocumented}}
}}
{{Version history table row|2.6.0|
* The Hatchet Master cluster has been improved.
}}
{{Version history table row|1.2.0|
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables. Many values have been adjusted.
* Hatchet Master also grants evasion. {{Undocumented}}
}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}
 
==References==
{{reflist}}

Latest revision as of 22:20, 12 April 2023

Hatchet Master
Notable Passive Skill
Axe Attacks deal 24% increased Damage with Hits and Ailments
10% increased Attack Speed with Axes
20% chance to gain Onslaught for 4 seconds on Kill [1]

Hatchet Master is a notable passive skill that grants increased damage and attack speed with axes. It grants increased damage with ailments while wielding an axe. It also grants +5 to maximum Rage.

Location

In Duelist area of the passive tree.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilTeal OilCrimson OilHatchet Master
Axe Attacks deal 24% increased Damage with Hits and Ailments
10% increased Attack Speed with Axes
20% chance to gain Onslaught for 4 seconds on Kill

Version history

Version Changes
3.11.0
  • No longer has the mod 40% increased Global Evasion Rating when on Full Life now has +5 to Maximum Rage[1]
  • Axe Attacks deal #% increased Damage with Hits and Ailments has been increased to 28% (up from 25%) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.10.0
  • Now has Axe Attacks deal 25% increased Damage with Hits and Ailments, replacing the mods 25% increased Damage with Axes and 25% increased Damage with Ailments from Attack Skills while wielding an Axe. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.7.0

We've added a lot of new passives to the passive tree in this patch. Rather than list out what each of the dozens of new passives contains, we've listed out the cluster notable names below. We've also changed virtually every weapon cluster to some degree. To examine these changes in detail, please keep an eye out in the community for passive tree tools once we give the passive tree data out.

  • Now has the mods 25% increased Damage with Axes and 25% increased Damage with Ailments from Attack Skills while wielding an Axe, replacing the mod 20% increased Physical Damage with Axes. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Now has the mod 40% increased Global Evasion Rating when on Full Life, replacing the mod 20% increased Evasion Rating [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Unknown
  • Relocated from near to Point Blank to current position. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.6.0
  • The Hatchet Master cluster has been improved.
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables. Many values have been adjusted.
  • Hatchet Master also grants evasion. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Unknown
  • Introduced to the game.

References

  1. Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.