Goliath: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(anointment table, fix skill box error)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Passive skill box|q_where=
{{Passive skill box|Goliath}}
      passive_skills.id="stun_notable1602"
{{for|the monster type|Goliath (monster type)}}
}}
{{for|the monster|Porcupine Goliath}}
 
'''Goliath''' is a [[notable passive skill]] that grants increased [[stun recovery]] as well as [[block recovery]]. It also grants a chance to gain an [[Endurance charge]] when you stun an enemy with a melee hit, and an additional chance for double stun duration.
'''Stun Mastery''' is a [[notable passive skill]] that grants increased [[stun recovery]] and reduced enemy [[stun threshold]]. It also grants a chance to gain an [[Endurance charge|Endurance Charge]] when you stun an enemy with a melee hit and a additional chance for double stun duration.


==Anointment==
==Anointment==
Line 17: Line 16:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.7.0}}
{{Version history table row|3.21.0|
* The Goliath Notable Passive Skill no longer has 30% increased Stun and Block Recovery.
}}
{{Version history table row|3.16.0|
* Renamed from '''Stun Mastery''' to '''Goliath''' to avoid confusion to new passive skill tree [[Passive Mastery|Mastery]] nodes. (announced through [[Passive Skill Tree JSON]])
* No longer grants {{c|mod|10% reduced Enemy Stun Threshold}}
* Now grants {{c|mod|20% chance to gain an [[Endurance Charge]] when you Stun an Enemy with a Melee [[Hit]]}} (up from 10%)
* Now grants {{c|mod|20% chance to double Stun Duration}} (up from 10%)
}}
{{Version history table row|3.7.0|
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration  
* Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration  
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30%
* Increased Stun and [[Block]] Recovery value reduced from 50% to 30%
{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
|}
}}
{{Version history table end}}

Latest revision as of 03:58, 10 June 2023

Goliath
Notable Passive Skill
50% chance to double Stun Duration [1]
For the monster type, see Goliath (monster type).
For the monster, see Porcupine Goliath.

Goliath is a notable passive skill that grants increased stun recovery as well as block recovery. It also grants a chance to gain an Endurance charge when you stun an enemy with a melee hit, and an additional chance for double stun duration.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilAmber OilGolden OilGoliath
50% chance to double Stun Duration

Version history

Version Changes
3.21.0
  • The Goliath Notable Passive Skill no longer has 30% increased Stun and Block Recovery.
3.16.0
  • Renamed from Stun Mastery to Goliath to avoid confusion to new passive skill tree Mastery nodes. (announced through Passive Skill Tree JSON)
  • No longer grants 10% reduced Enemy Stun Threshold
  • Now grants 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit (up from 10%)
  • Now grants 20% chance to double Stun Duration (up from 10%)
3.7.0
  • Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration
  • Increased Stun and Block Recovery value reduced from 50% to 30%
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.