Fright Claw: Difference between revisions
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>Trympyrym (version history & legacy variants) |
>Trympyrym |
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Line 38: | Line 38: | ||
{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* Implicit mod changed to {{c|mod|+20 Life gained for each Enemy hit by Attacks}} (previously {{c|mod|2% of Physical Attack Damage Leeched as Life}}). | * Implicit mod changed to {{c|mod|+20 Life gained for each Enemy hit by Attacks}} (previously {{c|mod|2% of Physical Attack Damage Leeched as Life}}). | ||
* Damage increased to 12-46 (up from 9-37). | |||
{{VersionHistoryRow|2.0.0}} | {{VersionHistoryRow|2.0.0}} | ||
* Damage, critical strike chance, attack speed and implicit mod adjusted. | * Damage, critical strike chance, attack speed and implicit mod adjusted. | ||
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Revision as of 19:38, 11 May 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Fright Claw is a claw base type.
Unique versions
Item | |
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Mortem MorsuMortem Morsu Fright ClawClaw Physical Damage: (21-24) to (80.5-92) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 1.1 metresRequires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. | 34 |
Legacy variants
Fright Claw has a legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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2.6.0 | 2% of Physical Attack Damage Leeched back as Life |
2.0.0 | 6% of Physical Attack Damage Leeched back as Life |
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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