Foul Staff: Difference between revisions

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|metadata_id                            = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13
|metadata_id                            = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13
|implicit1                              = StaffBlockPercentImplicitStaff1
|implicit1                              = StaffBlockPercentImplicitStaff1
|purchase_cost_normal1_name              = Orb of Transmutation
|purchase_cost_normal1_amount            = 1
|purchase_cost_magic1_name              = Orb of Alteration
|purchase_cost_magic1_amount            = 2
|purchase_cost_rare1_name                = Chaos Orb
|purchase_cost_rare1_amount              = 1
|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_amount            = 5
|required_level                          = 55
|required_level                          = 55
|required_strength                      = 94
|required_strength                      = 94
Line 25: Line 17:
|physical_damage_min                    = 65
|physical_damage_min                    = 65
|physical_damage_max                    = 121
|physical_damage_max                    = 121
|weapon_range                            = 13
|weapon_range                            = 1.3
}}'''Foul Staff''' is a [[warstaff]] base type.
}}


This base can '''not''' roll spell related affixes.
'''Foul Staff''' is a [[warstaff]] base type.
 
==Modifiers==
{{Main|List of modifiers for warstaves}}
 
This warstaff '''cannot''' spawn spell related [[explicit]] modifiers. Legacy item (pre-3.7) retains the spell explicit modifiers unless player use currency on it.
 
The "Staff" in the implicit of this warstaff {{ml|StaffBlockPercentImplicitStaff1|display=stat_text}}, refers to generic staff and warstaff in this context.
 
This base use the same 2D art with sister variants {{il|Vile Staff}} and {{il|Judgement Staff}}.


{{Item unique versions}}
{{Item unique versions}}
Line 36: Line 37:
==Legacy variants==
==Legacy variants==
Foul Staff has a [[legacy variant]].
Foul Staff has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|2.6.0|{{c|mod|12% Chance to Block Attack Damage while wielding a Staff}}}}
{{legacy variant table row|2.6.0
|}
|
* {{c|mod|+12% Chance to Block Attack Damage while wielding a Staff}}
}}
{{Legacy variant table end}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|3.11.0|
''We've reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different feel to their dual-wield and one-handed counterparts, and to ensure that the damage you gain by using a Two-Hander made up for the lack of block and slower attack speed. All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage''
* Foul Staff now has 65 to 121 damage<ref name="311damage"/> (up from 56-104) {{Undocumented}}
}}
{{Version history table row|3.8.0|
* Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
}}
{{Version history table row|3.7.0|
* Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see {{section link|Version 3.7.0|Item Balance}}.)
}}
{{Version history table row|2.6.0|
* Implicit mod increased to 18% Chance to Block (up from 12%).
* Implicit mod increased to 18% Chance to Block (up from 12%).
* Critical strike chance decreased to 6.1% (down from 6.6%).
* Critical strike chance decreased to 6.1% (down from 6.6%).
{{Version history table row|2.0.0}}
}}
* Damage, critical strike chance and attack speed adjusted.
{{Version history table row|2.0.0|
|}
* Damage, critical strike chance and attack speed adjusted.
}}
{{Version history table row|0.10.0|rel=before|
* Introduced to the game.
}}
{{Version history table end}}
 
==References==
{{reflist|refs=
<ref name="311damage">
{{cite web
|url=https://www.pathofexile.com/forum/view-thread/2874191
|title=Updated Base Types in Path of Exile: Harvest
|date=June 18, 2020
|accessdate=May 16, 2021
|author=Bex_GGG
|publisher=Official Path of Exile Forums
}}
</ref>
}}


[[ru:Посох падшего]]
[[ru:Посох падшего]]

Latest revision as of 00:38, 9 September 2023

Foul StaffWarstaff
Physical Damage: 65-121
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff
Acquisition
Drop level: 55
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 120.9
Phys+Chaos: 120.9
Total: 120.9
Metadata
Item class: Warstaff
Metadata ID: Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13

Foul Staff is a warstaff base type.

Modifiers

This warstaff cannot spawn spell related explicit modifiers. Legacy item (pre-3.7) retains the spell explicit modifiers unless player use currency on it.

The "Staff" in the implicit of this warstaff +18% Chance to Block Attack Damage while wielding a Staff, refers to generic staff and warstaff in this context.

This base use the same 2D art with sister variants Module Error: No results found for item using search term "item_name = Vile Staff" and Module Error: No results found for item using search term "item_name = Judgement Staff".

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Foul Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.11.0

We've reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different feel to their dual-wield and one-handed counterparts, and to ensure that the damage you gain by using a Two-Hander made up for the lack of block and slower attack speed. All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage

  • Foul Staff now has 65 to 121 damage[1] (up from 56-104) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.1% (down from 6.6%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved May 16, 2021.

ru:Посох падшего