Expiration rate

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Revision as of 01:07, 19 April 2021 by >Killodoggy (→‎Mechanics: added clear description that most players don't need to worry about difference between duration.)
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Expiration rate is term used to described anything that alters the temporary effect rate making it last longer or shorter.

Mechanics

Changing the expiration rate of temporary effects will make them last longer or shorter on the target.

  • Despite changing the total time that temporary effects last, it does not increase or decrease the duration of that temporary effect. For most characters this difference does not matter. The difference only matters for bonuses and downsides that apply to having increased or decreased duration on a temporary effect.

Temporary effects that are affected by expiration rate include buffs, debuffs, curses, flasks, and temporary auras. Temporary effects that are not affected by expiration rate include rage and focus.

Slowing the expiration of temporary effects will make all positive and negative effects last a longer time.

Increasing the expiration rate of temporary effects will make all positive and negative effects last less time.

Sources of expiration rate

Gems

  • Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • phantasm alternative quality HasteHasteAura, Spell, AoE
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 36
    Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.+(0-1.9) metres to radius
    You and nearby allies gain (10-16)% increased Movement Speed
    You and nearby allies gain (15-24)% increased Attack Speed
    You and nearby allies gain (15-24)% increased Cast Speed

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Buffs

Ultimatum league introduced a trials of chaos. These trials can have an option that makes buffs expire three times faster. This does not affect all temporary effects listed above, only buffs.

Items

  • Watcher's EyeWatcher's Eye
    Prismatic Jewel
    Limited to: 1(4-6)% increased maximum Energy Shield
    (4-6)% increased maximum Life
    (4-6)% increased maximum Mana
    <Two or Three random aura modifiers>
    One by one, they stood their ground against a creature
    they had no hope of understanding, let alone defeating,
    and one by one, they became a part of it.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    grants Modifier:HasteDebuffsExpireFaster