Talk:Expiration rate

From Path of Exile Wiki
Jump to navigation Jump to search

This talk page is for discussing the article Expiration rate.

  • Sign your posts using four tildes (~~~~)
  • Start a new topic at the bottom under a ==level 2 heading==
  • Indent replies using colons (:)
  • Keep it civil
  • Assume good faith
  • Don't remove past discussions

Need examples

The mechanics section states, "The difference only matters for bonuses and downsides that apply to having increased or decreased duration on a temporary effect." There should be examples added to show the importance of this distinction. —Vini (t|c) 03:35, 21 May 2021 (UTC)

Response - I added an example and changed the text explanation a little. --Killodoggy (talk) 05:54, 25 May 2021 (UTC)

Incorrect formula?

Is there a source for this complicated exponential function? It makes logical sense for the formula to just be y = a / (1 + x) where x is the decimal form of the faster expiration rate stat. Expiring 100% faster should have half the duration: a / (1 + 1). Expiring 100% slower should have infinite duration: a / (1 - 1). While we're at it, giving the variables more appropriate labels makes it easier to quickly look at the formula and figure out which numbers go where (like in all of the armor formulas): Dresultant = Dbase / (1 + ER) This formula has cropped up in the subreddit's daily questions thread fairly often and the response is essentially "the wiki is wrong". If it is wrong, it should be corrected; if it is correct, it needs a citation/source so people know it's correct.—Preceding unsigned comment added by PuddingSlave (talkcontribs) 18:30, 27 June 2022‎ (UTC)

I changed the formula. Didn't find a explicit reference for it, but I think it's a fair assumption given https://www.pathofexile.com/forum/view-thread/2240771/page/3#p15915997 and the first answer in https://www.pathofexile.com/forum/view-thread/3123794. Danicond (talk) 19:29, 20 July 2022 (UTC)