Edge of Madness

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Revision as of 22:51, 2 July 2021 by >Vinifera7 (→‎Notes)
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Edge of Madness
Etched Greatsword
Two Hand Sword
Physical Damage: (32.2-36.8) to (67.2-76.8)
Chaos Damage: (60-68) to (90-102)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
Soon, the pleas for mercy were muted.
Only one voice remained.
Laughing.
Acquisition
Edge of Madness can drops from any monsters due to the change in version 3.14.0. Divination cards that grant league-specific item, are still able to grant Edge of Madness (as of 3.14). It is not certain that this sword can be chanced without Beyond league mod from Zana or not.
Vendor Offer
14x Alchemy Shard
5x Alteration Shard
Weapon DPS
Physical: (69.6-79.5)
Chaos: (105.0-119.0)
Phys+Chaos: (174.6-198.5)
Total: (174.6-198.5)
Metadata
Item class: Two-Handed Sword

Edge of Madness is a unique Etched GreatswordEtched GreatswordTwo Hand Sword
Physical Damage: 23-48
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating
.

Interactions

Specify the reason an update is needed using |reason=.

The 1% increased Chaos Damage per Level and Adds 1 to 2 Physical Damage to Attacks per Level modifiers on Edge of Madness, add 3.055 DPS per level to the weapon itself.

As a level 99 character, Edge of Madness would be the equivalent of a 492.5 DPS weapon.

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Legacy variants

Edge of Madness has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.1
  • 60% increased Global Accuracy Rating
  • +1 to Level of Socketed Active Skill Gems
  • (40-60)% increased Physical Damage
  • Adds (60-68) to (90-102) Chaos Damage
  • 1% increased Chaos Damage per Level
  • Adds 1 to 2 Physical Damage to Attacks per Level
3.11.0
  • 40(40)% increased Global Accuracy Rating[a]
  • +1 to Level of Socketed Active Skill Gems
  • (40-60)% increased Physical Damage
  • Adds (60-68) to (90-102) Chaos Damage
  • 1% increased Chaos Damage per Level
  • Adds 1 to 2 Physical Damage to Attacks per Level
2.6.0
  • 18(40)% increased Global Accuracy Rating[b]
  • +1 to Level of Active Socketed Skill Gems
  • (60-80)% increased Physical Damage
  • Adds (60-68) to (90-102) Chaos Damage
  • +1 Life gained on Kill per Level
  • 1% increased Chaos Damage per Level
  • 1% increased Elemental Damage per Level
  • Adds 1 to 2 Physical Damage to Attacks per Level

Alternate artwork

Emberwake Race Season prize for reaching 100 RP.
Relic from Timeworn Reliquary

Gallery

Version history

Version Changes
3.14.0
  • Many unique items that were league-specific have now also been added to the core drop pool.
3.12.0
  • Fixed a bug where Harvest-era versions of Edge of Madness didn't have the 'increased Chaos Damage per Level' modifier. They still won't have it, but new ones should![c]
3.11.1
  • Fixed a bug where the "1% increased Chaos Damage per Level" modifier was accidentally removed from the Edge of Madness unique Etched Greatsword in 3.11.0. (Divines won't fix existing items)[c]
3.11.0
  • (Not in patch note) Basetype has a new implicit, damage adjusted. Read Etched GreatswordEtched GreatswordTwo Hand Sword
    Physical Damage: 23-48
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating
    for detail.
  • (Not in patch notes) The 1% increased Chaos Damage per Level modifier was unintentionally removed.[1]
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • No longer has Life gained on kill per level.
  • No longer has Increased Elemental Damage per level.
  • Increased physical damage mod decreased to 40-60% (down from 60-80%).
  • Now has 1-2 Physical Damage added per level.
  • (Not in patch note) Base type implicit mod increased to 40% increased Accuracy Rating (up from 18%).
  • (Not in patch note, affect all version) Base type attack speed increased to 1.3 attacks per second (up from 1.2)
  • (Not in patch note, affect all version) Base type damage decreased to 22-46 (down from 24-49).
1.2.0
  • Introduced to the game.

Notes

  1. A legacy Edge of Madness with the implicit modifier 40% increased Global Accuracy Rating cannot have the value of that modifier be raised above 40% using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
  2. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Edge of Madness with the implicit modifier 18% increased Global Accuracy Rating will raise the value of that modifier to 40%. It cannot be raised above 40%.
  3. 3.0 3.1 The patch notes for version 3.11.1 and version 3.12.0 both claim to have restored the 1% increased Chaos Damage per Level modifier that was unintentionally removed in version 3.11.0. It is unclear which of these versions actually applied the fix.

References

  1. Henry_GGG (June 25, 2020). "Edge of Madness undocumented change in 3.11[edit: already on 3.11.1 patch preview]". Official Path of Exile Forums. Retrieved June 7, 2021.

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