Divine Shield: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation if that difference is positive, including not just physical damage reduction but also [[Block]] and [[Spell Suppression]].<ref name="DamagePrevented"/> If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.<ref name="DamagePrevented2"/> | The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation (see [[Receiving_damage|receiving damage]] for the order of operations) if that difference is positive, including not just physical damage reduction but also [[Block]] and [[Spell Suppression]].<ref name="DamagePrevented"/> If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.<ref name="DamagePrevented2"/> | ||
[[Damage_taken_as|Shifting]] physical damage taken to another type does not count as preventing that damage – it reduces the amount of physical damage that can be prevented. If you receive a hit that deals 1 000 physical damage, and have 80% of physical damage taken as fire damage, and have no physical damage reduction, you take 200 physical damage and prevent none of it.<ref name="DamagePrevented3"/> | |||
==Location== | ==Location== | ||
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<ref name="DamagePrevented">{{cite web|author=Mark_GGG|date=Oct 22, 2021|title=Finally I can now take 105% of Damage from Blocked Hits.|url=https://www.reddit.com/r/pathofexile/comments/qd4crg/finally_i_can_now_take_105_of_damage_from_blocked/hhktpsc/|publisher=Reddit}}</ref> | <ref name="DamagePrevented">{{cite web|author=Mark_GGG|date=Oct 22, 2021|title=Finally I can now take 105% of Damage from Blocked Hits.|url=https://www.reddit.com/r/pathofexile/comments/qd4crg/finally_i_can_now_take_105_of_damage_from_blocked/hhktpsc/|publisher=Reddit}}</ref> | ||
<ref name="DamagePrevented2">{{cite web|author=Mark_GGG|date=Oct 22, 2021|title=Finally I can now take 105% of Damage from Blocked Hits.|url=https://www.reddit.com/r/pathofexile/comments/qd4crg/finally_i_can_now_take_105_of_damage_from_blocked/hhkl5d4/|publisher=Reddit}}</ref> | <ref name="DamagePrevented2">{{cite web|author=Mark_GGG|date=Oct 22, 2021|title=Finally I can now take 105% of Damage from Blocked Hits.|url=https://www.reddit.com/r/pathofexile/comments/qd4crg/finally_i_can_now_take_105_of_damage_from_blocked/hhkl5d4/|publisher=Reddit}}</ref> | ||
<ref name="DamagePrevented3">{{cite web|author=Mark_GGG|date=Aug 9, 2022|title=Does divine shield apply to damage shifting?|url=https://www.reddit.com/r/PathOfExileBuilds/comments/wjn7so/does_divine_shield_apply_to_damage_shifting/|publisher=Path of Exile subreddit}}</ref> | |||
}} | }} |
Revision as of 02:41, 9 August 2022
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1]
Divine Shield is a keystone passive skill that allows 3% of Total Physical Damage prevented from Hits Recently to be Regenerated as Energy Shield per second, but you cannot recover Energy Shield to above your Armour value.
Mechanics
The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation (see receiving damage for the order of operations) if that difference is positive, including not just physical damage reduction but also Block and Spell Suppression.[1] If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.[2]
Shifting physical damage taken to another type does not count as preventing that damage – it reduces the amount of physical damage that can be prevented. If you receive a hit that deals 1 000 physical damage, and have 80% of physical damage taken as fire damage, and have no physical damage reduction, you take 200 physical damage and prevent none of it.[3]
Location
Divine Shield is located on the far left side of the skill tree between the Templar and Marauder starting areas.
Class | Distance from start |
---|---|
Templar | 11 |
Marauder | 11 |
Witch | 16 |
Scion | 15 |
Duelist | 17 |
Shadow | 24 |
Ranger | 25 |
Version history
Version | Changes |
---|---|
3.16.0 |
|
References
- ↑ Mark_GGG (Oct 22, 2021). "Finally I can now take 105% of Damage from Blocked Hits.". Reddit.
- ↑ Mark_GGG (Oct 22, 2021). "Finally I can now take 105% of Damage from Blocked Hits.". Reddit.
- ↑ Mark_GGG (Aug 9, 2022). "Does divine shield apply to damage shifting?". Path of Exile subreddit.